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- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- NNNNAAAAMMMMEEEE
- perlguts - Perl's Internal Functions
-
- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- This document attempts to describe some of the internal
- functions of the Perl executable. It is far from complete
- and probably contains many errors. Please refer any
- questions or comments to the author below.
-
- VVVVaaaarrrriiiiaaaabbbblllleeeessss
- DDDDaaaattttaaaattttyyyyppppeeeessss
-
- Perl has three typedefs that handle Perl's three main data
- types:
-
- SV Scalar Value
- AV Array Value
- HV Hash Value
-
- Each typedef has specific routines that manipulate the
- various data types.
-
- WWWWhhhhaaaatttt iiiissss aaaannnn """"IIIIVVVV""""????
-
- Perl uses a special typedef IV which is a simple integer
- type that is guaranteed to be large enough to hold a pointer
- (as well as an integer).
-
- Perl also uses two special typedefs, I32 and I16, which will
- always be at least 32-bits and 16-bits long, respectively.
-
- WWWWoooorrrrkkkkiiiinnnngggg wwwwiiiitttthhhh SSSSVVVVssss
-
- An SV can be created and loaded with one command. There are
- four types of values that can be loaded: an integer value
- (IV), a double (NV), a string, (PV), and another scalar
- (SV).
-
- The six routines are:
-
- SV* newSViv(IV);
- SV* newSVnv(double);
- SV* newSVpv(char*, int);
- SV* newSVpvn(char*, int);
- SV* newSVpvf(const char*, ...);
- SV* newSVsv(SV*);
-
- To change the value of an *already-existing* SV, there are
- seven routines:
-
-
-
-
-
-
- Page 1 (printed 10/23/98)
-
-
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-
-
-
- void sv_setiv(SV*, IV);
- void sv_setuv(SV*, UV);
- void sv_setnv(SV*, double);
- void sv_setpv(SV*, char*);
- void sv_setpvn(SV*, char*, int)
- void sv_setpvf(SV*, const char*, ...);
- void sv_setpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
- void sv_setsv(SV*, SV*);
-
- Notice that you can choose to specify the length of the
- string to be assigned by using sv_setpvn, newSVpvn, or
- newSVpv, or you may allow Perl to calculate the length by
- using sv_setpv or by specifying 0 as the second argument to
- newSVpv. Be warned, though, that Perl will determine the
- string's length by using strlen, which depends on the string
- terminating with a NUL character.
-
- The arguments of sv_setpvf are processed like sprintf, and
- the formatted output becomes the value.
-
- sv_setpvfn is an analogue of vsprintf, but it allows you to
- specify either a pointer to a variable argument list or the
- address and length of an array of SVs. The last argument
- points to a boolean; on return, if that boolean is true,
- then locale-specific information has been used to format the
- string, and the string's contents are therefore untrustworty
- (see the _p_e_r_l_s_e_c manpage). This pointer may be NULL if that
- information is not important. Note that this function
- requires you to specify the length of the format.
-
- The sv_set*() functions are not generic enough to operate on
- values that have "magic". See the section on _M_a_g_i_c _V_i_r_t_u_a_l
- _T_a_b_l_e_s later in this document.
-
- All SVs that contain strings should be terminated with a NUL
- character. If it is not NUL-terminated there is a risk of
- core dumps and corruptions from code which passes the string
- to C functions or system calls which expect a NUL-terminated
- string. Perl's own functions typically add a trailing NUL
- for this reason. Nevertheless, you should be very careful
- when you pass a string stored in an SV to a C function or
- system call.
-
- To access the actual value that an SV points to, you can use
- the macros:
-
- SvIV(SV*)
- SvNV(SV*)
- SvPV(SV*, STRLEN len)
-
- which will automatically coerce the actual scalar type into
- an IV, double, or string.
-
-
-
- Page 2 (printed 10/23/98)
-
-
-
-
-
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- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- In the SvPV macro, the length of the string returned is
- placed into the variable len (this is a macro, so you do _n_o_t
- use &len). If you do not care what the length of the data
- is, use the global variable PL_na. Remember, however, that
- Perl allows arbitrary strings of data that may both contain
- NULs and might not be terminated by a NUL.
-
- If you want to know if the scalar value is TRUE, you can
- use:
-
- SvTRUE(SV*)
-
- Although Perl will automatically grow strings for you, if
- you need to force Perl to allocate more memory for your SV,
- you can use the macro
-
- SvGROW(SV*, STRLEN newlen)
-
- which will determine if more memory needs to be allocated.
- If so, it will call the function sv_grow. Note that SvGROW
- can only increase, not decrease, the allocated memory of an
- SV and that it does not automatically add a byte for the a
- trailing NUL (perl's own string functions typically do
- SvGROW(sv, len + 1)).
-
- If you have an SV and want to know what kind of data Perl
- thinks is stored in it, you can use the following macros to
- check the type of SV you have.
-
- SvIOK(SV*)
- SvNOK(SV*)
- SvPOK(SV*)
-
- You can get and set the current length of the string stored
- in an SV with the following macros:
-
- SvCUR(SV*)
- SvCUR_set(SV*, I32 val)
-
- You can also get a pointer to the end of the string stored
- in the SV with the macro:
-
- SvEND(SV*)
-
- But note that these last three macros are valid only if
- SvPOK() is true.
-
- If you want to append something to the end of string stored
- in an SV*, you can use the following functions:
-
-
-
-
-
-
- Page 3 (printed 10/23/98)
-
-
-
-
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-
-
-
- void sv_catpv(SV*, char*);
- void sv_catpvn(SV*, char*, int);
- void sv_catpvf(SV*, const char*, ...);
- void sv_catpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
- void sv_catsv(SV*, SV*);
-
- The first function calculates the length of the string to be
- appended by using strlen. In the second, you specify the
- length of the string yourself. The third function processes
- its arguments like sprintf and appends the formatted output.
- The fourth function works like vsprintf. You can specify
- the address and length of an array of SVs instead of the
- va_list argument. The fifth function extends the string
- stored in the first SV with the string stored in the second
- SV. It also forces the second SV to be interpreted as a
- string.
-
- The sv_cat*() functions are not generic enough to operate on
- values that have "magic". See the section on _M_a_g_i_c _V_i_r_t_u_a_l
- _T_a_b_l_e_s later in this document.
-
- If you know the name of a scalar variable, you can get a
- pointer to its SV by using the following:
-
- SV* perl_get_sv("package::varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- If you want to know if this variable (or any other SV) is
- actually defined, you can call:
-
- SvOK(SV*)
-
- The scalar undef value is stored in an SV instance called
- PL_sv_undef. Its address can be used whenever an SV* is
- needed.
-
- There are also the two values PL_sv_yes and PL_sv_no, which
- contain Boolean TRUE and FALSE values, respectively. Like
- PL_sv_undef, their addresses can be used whenever an SV* is
- needed.
-
- Do not be fooled into thinking that (SV *) 0 is the same as
- &PL_sv_undef. Take this code:
-
- SV* sv = (SV*) 0;
- if (I-am-to-return-a-real-value) {
- sv = sv_2mortal(newSViv(42));
- }
- sv_setsv(ST(0), sv);
-
- This code tries to return a new SV (which contains the value
-
-
-
- Page 4 (printed 10/23/98)
-
-
-
-
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- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- 42) if it should return a real value, or undef otherwise.
- Instead it has returned a NULL pointer which, somewhere down
- the line, will cause a segmentation violation, bus error, or
- just weird results. Change the zero to &PL_sv_undef in the
- first line and all will be well.
-
- To free an SV that you've created, call SvREFCNT_dec(SV*).
- Normally this call is not necessary (see the section on
- _R_e_f_e_r_e_n_c_e _C_o_u_n_t_s _a_n_d _M_o_r_t_a_l_i_t_y).
-
- WWWWhhhhaaaatttt''''ssss RRRReeeeaaaallllllllyyyy SSSSttttoooorrrreeeedddd iiiinnnn aaaannnn SSSSVVVV????
-
- Recall that the usual method of determining the type of
- scalar you have is to use Sv*OK macros. Because a scalar
- can be both a number and a string, usually these macros will
- always return TRUE and calling the Sv*V macros will do the
- appropriate conversion of string to integer/double or
- integer/double to string.
-
- If you _r_e_a_l_l_y need to know if you have an integer, double,
- or string pointer in an SV, you can use the following three
- macros instead:
-
- SvIOKp(SV*)
- SvNOKp(SV*)
- SvPOKp(SV*)
-
- These will tell you if you truly have an integer, double, or
- string pointer stored in your SV. The "p" stands for
- private.
-
- In general, though, it's best to use the Sv*V macros.
-
- WWWWoooorrrrkkkkiiiinnnngggg wwwwiiiitttthhhh AAAAVVVVssss
-
- There are two ways to create and load an AV. The first
- method creates an empty AV:
-
- AV* newAV();
-
- The second method both creates the AV and initially
- populates it with SVs:
-
- AV* av_make(I32 num, SV **ptr);
-
- The second argument points to an array containing num SV*'s.
- Once the AV has been created, the SVs can be destroyed, if
- so desired.
-
- Once the AV has been created, the following operations are
- possible on AVs:
-
-
-
-
- Page 5 (printed 10/23/98)
-
-
-
-
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-
-
-
- void av_push(AV*, SV*);
- SV* av_pop(AV*);
- SV* av_shift(AV*);
- void av_unshift(AV*, I32 num);
-
- These should be familiar operations, with the exception of
- av_unshift. This routine adds num elements at the front of
- the array with the undef value. You must then use av_store
- (described below) to assign values to these new elements.
-
- Here are some other functions:
-
- I32 av_len(AV*);
- SV** av_fetch(AV*, I32 key, I32 lval);
- SV** av_store(AV*, I32 key, SV* val);
-
- The av_len function returns the highest index value in array
- (just like $#array in Perl). If the array is empty, -1 is
- returned. The av_fetch function returns the value at index
- key, but if lval is non-zero, then av_fetch will store an
- undef value at that index. The av_store function stores the
- value val at index key, and does not increment the reference
- count of val. Thus the caller is responsible for taking
- care of that, and if av_store returns NULL, the caller will
- have to decrement the reference count to avoid a memory
- leak. Note that av_fetch and av_store both return SV**'s,
- not SV*'s as their return value.
-
- void av_clear(AV*);
- void av_undef(AV*);
- void av_extend(AV*, I32 key);
-
- The av_clear function deletes all the elements in the AV*
- array, but does not actually delete the array itself. The
- av_undef function will delete all the elements in the array
- plus the array itself. The av_extend function extends the
- array so that it contains key elements. If key is less than
- the current length of the array, then nothing is done.
-
- If you know the name of an array variable, you can get a
- pointer to its AV by using the following:
-
- AV* perl_get_av("package::varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d _H_a_s_h_e_s
- _a_n_d _A_r_r_a_y_s for more information on how to use the array
- access functions on tied arrays.
-
-
-
-
-
-
- Page 6 (printed 10/23/98)
-
-
-
-
-
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-
-
-
- WWWWoooorrrrkkkkiiiinnnngggg wwwwiiiitttthhhh HHHHVVVVssss
-
- To create an HV, you use the following routine:
-
- HV* newHV();
-
- Once the HV has been created, the following operations are
- possible on HVs:
-
- SV** hv_store(HV*, char* key, U32 klen, SV* val, U32 hash);
- SV** hv_fetch(HV*, char* key, U32 klen, I32 lval);
-
- The klen parameter is the length of the key being passed in
- (Note that you cannot pass 0 in as a value of klen to tell
- Perl to measure the length of the key). The val argument
- contains the SV pointer to the scalar being stored, and hash
- is the precomputed hash value (zero if you want hv_store to
- calculate it for you). The lval parameter indicates whether
- this fetch is actually a part of a store operation, in which
- case a new undefined value will be added to the HV with the
- supplied key and hv_fetch will return as if the value had
- already existed.
-
- Remember that hv_store and hv_fetch return SV**'s and not
- just SV*. To access the scalar value, you must first
- dereference the return value. However, you should check to
- make sure that the return value is not NULL before
- dereferencing it.
-
- These two functions check if a hash table entry exists, and
- deletes it.
-
- bool hv_exists(HV*, char* key, U32 klen);
- SV* hv_delete(HV*, char* key, U32 klen, I32 flags);
-
- If flags does not include the G_DISCARD flag then hv_delete
- will create and return a mortal copy of the deleted value.
-
- And more miscellaneous functions:
-
- void hv_clear(HV*);
- void hv_undef(HV*);
-
- Like their AV counterparts, hv_clear deletes all the entries
- in the hash table but does not actually delete the hash
- table. The hv_undef deletes both the entries and the hash
- table itself.
-
- Perl keeps the actual data in linked list of structures with
- a typedef of HE. These contain the actual key and value
- pointers (plus extra administrative overhead). The key is a
- string pointer; the value is an SV*. However, once you have
-
-
-
- Page 7 (printed 10/23/98)
-
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-
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-
-
-
- an HE*, to get the actual key and value, use the routines
- specified below.
-
- I32 hv_iterinit(HV*);
- /* Prepares starting point to traverse hash table */
- HE* hv_iternext(HV*);
- /* Get the next entry, and return a pointer to a
- structure that has both the key and value */
- char* hv_iterkey(HE* entry, I32* retlen);
- /* Get the key from an HE structure and also return
- the length of the key string */
- SV* hv_iterval(HV*, HE* entry);
- /* Return a SV pointer to the value of the HE
- structure */
- SV* hv_iternextsv(HV*, char** key, I32* retlen);
- /* This convenience routine combines hv_iternext,
- hv_iterkey, and hv_iterval. The key and retlen
- arguments are return values for the key and its
- length. The value is returned in the SV* argument */
-
- If you know the name of a hash variable, you can get a
- pointer to its HV by using the following:
-
- HV* perl_get_hv("package::varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- The hash algorithm is defined in the PERL_HASH(hash, key,
- klen) macro:
-
- i = klen;
- hash = 0;
- s = key;
- while (i--)
- hash = hash * 33 + *s++;
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d _H_a_s_h_e_s
- _a_n_d _A_r_r_a_y_s for more information on how to use the hash
- access functions on tied hashes.
-
- HHHHaaaasssshhhh AAAAPPPPIIII EEEExxxxtttteeeennnnssssiiiioooonnnnssss
-
- Beginning with version 5.004, the following functions are
- also supported:
-
- HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
- HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
-
- bool hv_exists_ent (HV* tb, SV* key, U32 hash);
- SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
-
- SV* hv_iterkeysv (HE* entry);
-
-
-
- Page 8 (printed 10/23/98)
-
-
-
-
-
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-
-
-
- Note that these functions take SV* keys, which simplifies
- writing of extension code that deals with hash structures.
- These functions also allow passing of SV* keys to tie
- functions without forcing you to stringify the keys (unlike
- the previous set of functions).
-
- They also return and accept whole hash entries (HE*), making
- their use more efficient (since the hash number for a
- particular string doesn't have to be recomputed every time).
- See the section on _A_P_I _L_I_S_T_I_N_G later in this document for
- detailed descriptions.
-
- The following macros must always be used to access the
- contents of hash entries. Note that the arguments to these
- macros must be simple variables, since they may get
- evaluated more than once. See the section on _A_P_I _L_I_S_T_I_N_G
- later in this document for detailed descriptions of these
- macros.
-
- HePV(HE* he, STRLEN len)
- HeVAL(HE* he)
- HeHASH(HE* he)
- HeSVKEY(HE* he)
- HeSVKEY_force(HE* he)
- HeSVKEY_set(HE* he, SV* sv)
-
- These two lower level macros are defined, but must only be
- used when dealing with keys that are not SV*s:
-
- HeKEY(HE* he)
- HeKLEN(HE* he)
-
- Note that both hv_store and hv_store_ent do not increment
- the reference count of the stored val, which is the caller's
- responsibility. If these functions return a NULL value, the
- caller will usually have to decrement the reference count of
- val to avoid a memory leak.
-
- RRRReeeeffffeeeerrrreeeennnncccceeeessss
-
- References are a special type of scalar that point to other
- data types (including references).
-
- To create a reference, use either of the following
- functions:
-
- SV* newRV_inc((SV*) thing);
- SV* newRV_noinc((SV*) thing);
-
- The thing argument can be any of an SV*, AV*, or HV*. The
- functions are identical except that newRV_inc increments the
- reference count of the thing, while newRV_noinc does not.
-
-
-
- Page 9 (printed 10/23/98)
-
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-
-
-
- For historical reasons, newRV is a synonym for newRV_inc.
-
- Once you have a reference, you can use the following macro
- to dereference the reference:
-
- SvRV(SV*)
-
- then call the appropriate routines, casting the returned SV*
- to either an AV* or HV*, if required.
-
- To determine if an SV is a reference, you can use the
- following macro:
-
- SvROK(SV*)
-
- To discover what type of value the reference refers to, use
- the following macro and then check the return value.
-
- SvTYPE(SvRV(SV*))
-
- The most useful types that will be returned are:
-
- SVt_IV Scalar
- SVt_NV Scalar
- SVt_PV Scalar
- SVt_RV Scalar
- SVt_PVAV Array
- SVt_PVHV Hash
- SVt_PVCV Code
- SVt_PVGV Glob (possible a file handle)
- SVt_PVMG Blessed or Magical Scalar
-
- See the sv.h header file for more details.
-
-
- BBBBlllleeeesssssssseeeedddd RRRReeeeffffeeeerrrreeeennnncccceeeessss aaaannnndddd CCCCllllaaaassssssss OOOObbbbjjjjeeeeccccttttssss
-
- References are also used to support object-oriented
- programming. In the OO lexicon, an object is simply a
- reference that has been blessed into a package (or class).
- Once blessed, the programmer may now use the reference to
- access the various methods in the class.
-
- A reference can be blessed into a package with the following
- function:
-
- SV* sv_bless(SV* sv, HV* stash);
-
- The sv argument must be a reference. The stash argument
- specifies which class the reference will belong to. See the
- section on _S_t_a_s_h_e_s _a_n_d _G_l_o_b_s for information on converting
- class names into stashes.
-
-
-
- Page 10 (printed 10/23/98)
-
-
-
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-
-
-
- /* Still under construction */
-
- Upgrades rv to reference if not already one. Creates new SV
- for rv to point to. If classname is non-null, the SV is
- blessed into the specified class. SV is returned.
-
- SV* newSVrv(SV* rv, char* classname);
-
- Copies integer or double into an SV whose reference is rv.
- SV is blessed if classname is non-null.
-
- SV* sv_setref_iv(SV* rv, char* classname, IV iv);
- SV* sv_setref_nv(SV* rv, char* classname, NV iv);
-
- Copies the pointer value (_t_h_e _a_d_d_r_e_s_s, _n_o_t _t_h_e _s_t_r_i_n_g!) into
- an SV whose reference is rv. SV is blessed if classname is
- non-null.
-
- SV* sv_setref_pv(SV* rv, char* classname, PV iv);
-
- Copies string into an SV whose reference is rv. Set length
- to 0 to let Perl calculate the string length. SV is blessed
- if classname is non-null.
-
- SV* sv_setref_pvn(SV* rv, char* classname, PV iv, int length);
-
- Tests whether the SV is blessed into the specified class.
- It does not check inheritance relationships.
-
- int sv_isa(SV* sv, char* name);
-
- Tests whether the SV is a reference to a blessed object.
-
- int sv_isobject(SV* sv);
-
- Tests whether the SV is derived from the specified class. SV
- can be either a reference to a blessed object or a string
- containing a class name. This is the function implementing
- the UNIVERSAL::isa functionality.
-
- bool sv_derived_from(SV* sv, char* name);
-
- To check if you've got an object derived from a specific
- class you have to write:
-
- if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
-
-
- CCCCrrrreeeeaaaattttiiiinnnngggg NNNNeeeewwww VVVVaaaarrrriiiiaaaabbbblllleeeessss
-
- To create a new Perl variable with an undef value which can
- be accessed from your Perl script, use the following
-
-
-
- Page 11 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- routines, depending on the variable type.
-
- SV* perl_get_sv("package::varname", TRUE);
- AV* perl_get_av("package::varname", TRUE);
- HV* perl_get_hv("package::varname", TRUE);
-
- Notice the use of TRUE as the second parameter. The new
- variable can now be set, using the routines appropriate to
- the data type.
-
- There are additional macros whose values may be bitwise
- OR'ed with the TRUE argument to enable certain extra
- features. Those bits are:
-
- GV_ADDMULTI Marks the variable as multiply defined, thus preventing the
- "Name <varname> used only once: possible typo" warning.
- GV_ADDWARN Issues the warning "Had to create <varname> unexpectedly" if
- the variable did not exist before the function was called.
-
- If you do not specify a package name, the variable is
- created in the current package.
-
- RRRReeeeffffeeeerrrreeeennnncccceeee CCCCoooouuuunnnnttttssss aaaannnndddd MMMMoooorrrrttttaaaalllliiiittttyyyy
-
- Perl uses an reference count-driven garbage collection
- mechanism. SVs, AVs, or HVs (xV for short in the following)
- start their life with a reference count of 1. If the
- reference count of an xV ever drops to 0, then it will be
- destroyed and its memory made available for reuse.
-
- This normally doesn't happen at the Perl level unless a
- variable is undef'ed or the last variable holding a
- reference to it is changed or overwritten. At the internal
- level, however, reference counts can be manipulated with the
- following macros:
-
- int SvREFCNT(SV* sv);
- SV* SvREFCNT_inc(SV* sv);
- void SvREFCNT_dec(SV* sv);
-
- However, there is one other function which manipulates the
- reference count of its argument. The newRV_inc function,
- you will recall, creates a reference to the specified
- argument. As a side effect, it increments the argument's
- reference count. If this is not what you want, use
- newRV_noinc instead.
-
- For example, imagine you want to return a reference from an
- XSUB function. Inside the XSUB routine, you create an SV
- which initially has a reference count of one. Then you call
- newRV_inc, passing it the just-created SV. This returns the
- reference as a new SV, but the reference count of the SV you
-
-
-
- Page 12 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- passed to newRV_inc has been incremented to two. Now you
- return the reference from the XSUB routine and forget about
- the SV. But Perl hasn't! Whenever the returned reference
- is destroyed, the reference count of the original SV is
- decreased to one and nothing happens. The SV will hang
- around without any way to access it until Perl itself
- terminates. This is a memory leak.
-
- The correct procedure, then, is to use newRV_noinc instead
- of newRV_inc. Then, if and when the last reference is
- destroyed, the reference count of the SV will go to zero and
- it will be destroyed, stopping any memory leak.
-
- There are some convenience functions available that can help
- with the destruction of xVs. These functions introduce the
- concept of "mortality". An xV that is mortal has had its
- reference count marked to be decremented, but not actually
- decremented, until "a short time later". Generally the term
- "short time later" means a single Perl statement, such as a
- call to an XSUB function. The actual determinant for when
- mortal xVs have their reference count decremented depends on
- two macros, SAVETMPS and FREETMPS. See the _p_e_r_l_c_a_l_l manpage
- and the _p_e_r_l_x_s manpage for more details on these macros.
-
- "Mortalization" then is at its simplest a deferred
- SvREFCNT_dec. However, if you mortalize a variable twice,
- the reference count will later be decremented twice.
-
- You should be careful about creating mortal variables.
- Strange things can happen if you make the same value mortal
- within multiple contexts, or if you make a variable mortal
- multiple times.
-
- To create a mortal variable, use the functions:
-
- SV* sv_newmortal()
- SV* sv_2mortal(SV*)
- SV* sv_mortalcopy(SV*)
-
- The first call creates a mortal SV, the second converts an
- existing SV to a mortal SV (and thus defers a call to
- SvREFCNT_dec), and the third creates a mortal copy of an
- existing SV.
-
- The mortal routines are not just for SVs -- AVs and HVs can
- be made mortal by passing their address (type-casted to SV*)
- to the sv_2mortal or sv_mortalcopy routines.
-
- SSSSttttaaaasssshhhheeeessss aaaannnndddd GGGGlllloooobbbbssss
-
- A "stash" is a hash that contains all of the different
- objects that are contained within a package. Each key of
-
-
-
- Page 13 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- the stash is a symbol name (shared by all the different
- types of objects that have the same name), and each value in
- the hash table is a GV (Glob Value). This GV in turn
- contains references to the various objects of that name,
- including (but not limited to) the following:
-
- Scalar Value
- Array Value
- Hash Value
- I/O Handle
- Format
- Subroutine
-
- There is a single stash called "PL_defstash" that holds the
- items that exist in the "main" package. To get at the items
- in other packages, append the string "::" to the package
- name. The items in the "Foo" package are in the stash
- "Foo::" in PL_defstash. The items in the "Bar::Baz" package
- are in the stash "Baz::" in "Bar::"'s stash.
-
- To get the stash pointer for a particular package, use the
- function:
-
- HV* gv_stashpv(char* name, I32 create)
- HV* gv_stashsv(SV*, I32 create)
-
- The first function takes a literal string, the second uses
- the string stored in the SV. Remember that a stash is just
- a hash table, so you get back an HV*. The create flag will
- create a new package if it is set.
-
- The name that gv_stash*v wants is the name of the package
- whose symbol table you want. The default package is called
- main. If you have multiply nested packages, pass their
- names to gv_stash*v, separated by :: as in the Perl language
- itself.
-
- Alternately, if you have an SV that is a blessed reference,
- you can find out the stash pointer by using:
-
- HV* SvSTASH(SvRV(SV*));
-
- then use the following to get the package name itself:
-
- char* HvNAME(HV* stash);
-
- If you need to bless or re-bless an object you can use the
- following function:
-
- SV* sv_bless(SV*, HV* stash)
-
- where the first argument, an SV*, must be a reference, and
-
-
-
- Page 14 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- the second argument is a stash. The returned SV* can now be
- used in the same way as any other SV.
-
- For more information on references and blessings, consult
- the _p_e_r_l_r_e_f manpage.
-
- DDDDoooouuuubbbblllleeee----TTTTyyyyppppeeeedddd SSSSVVVVssss
-
- Scalar variables normally contain only one type of value, an
- integer, double, pointer, or reference. Perl will
- automatically convert the actual scalar data from the stored
- type into the requested type.
-
- Some scalar variables contain more than one type of scalar
- data. For example, the variable $! contains either the
- numeric value of errno or its string equivalent from either
- strerror or sys_errlist[].
-
- To force multiple data values into an SV, you must do two
- things: use the sv_set*v routines to add the additional
- scalar type, then set a flag so that Perl will believe it
- contains more than one type of data. The four macros to set
- the flags are:
-
- SvIOK_on
- SvNOK_on
- SvPOK_on
- SvROK_on
-
- The particular macro you must use depends on which sv_set*v
- routine you called first. This is because every sv_set*v
- routine turns on only the bit for the particular type of
- data being set, and turns off all the rest.
-
- For example, to create a new Perl variable called "dberror"
- that contains both the numeric and descriptive string error
- values, you could use the following code:
-
- extern int dberror;
- extern char *dberror_list;
-
- SV* sv = perl_get_sv("dberror", TRUE);
- sv_setiv(sv, (IV) dberror);
- sv_setpv(sv, dberror_list[dberror]);
- SvIOK_on(sv);
-
- If the order of sv_setiv and sv_setpv had been reversed,
- then the macro SvPOK_on would need to be called instead of
- SvIOK_on.
-
-
-
-
-
-
- Page 15 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- MMMMaaaaggggiiiicccc VVVVaaaarrrriiiiaaaabbbblllleeeessss
-
- [This section still under construction. Ignore everything
- here. Post no bills. Everything not permitted is
- forbidden.]
-
- Any SV may be magical, that is, it has special features that
- a normal SV does not have. These features are stored in the
- SV structure in a linked list of struct magic's, typedef'ed
- to MAGIC.
-
- struct magic {
- MAGIC* mg_moremagic;
- MGVTBL* mg_virtual;
- U16 mg_private;
- char mg_type;
- U8 mg_flags;
- SV* mg_obj;
- char* mg_ptr;
- I32 mg_len;
- };
-
- Note this is current as of patchlevel 0, and could change at
- any time.
-
- AAAAssssssssiiiiggggnnnniiiinnnngggg MMMMaaaaggggiiiicccc
-
- Perl adds magic to an SV using the sv_magic function:
-
- void sv_magic(SV* sv, SV* obj, int how, char* name, I32 namlen);
-
- The sv argument is a pointer to the SV that is to acquire a
- new magical feature.
-
- If sv is not already magical, Perl uses the SvUPGRADE macro
- to set the SVt_PVMG flag for the sv. Perl then continues by
- adding it to the beginning of the linked list of magical
- features. Any prior entry of the same type of magic is
- deleted. Note that this can be overridden, and multiple
- instances of the same type of magic can be associated with
- an SV.
-
- The name and namlen arguments are used to associate a string
- with the magic, typically the name of a variable. namlen is
- stored in the mg_len field and if name is non-null and
- namlen >= 0 a malloc'd copy of the name is stored in mg_ptr
- field.
-
- The sv_magic function uses how to determine which, if any,
- predefined "Magic Virtual Table" should be assigned to the
- mg_virtual field. See the "Magic Virtual Table" section
- below. The how argument is also stored in the mg_type
-
-
-
- Page 16 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- field.
-
- The obj argument is stored in the mg_obj field of the MAGIC
- structure. If it is not the same as the sv argument, the
- reference count of the obj object is incremented. If it is
- the same, or if the how argument is "#", or if it is a NULL
- pointer, then obj is merely stored, without the reference
- count being incremented.
-
- There is also a function to add magic to an HV:
-
- void hv_magic(HV *hv, GV *gv, int how);
-
- This simply calls sv_magic and coerces the gv argument into
- an SV.
-
- To remove the magic from an SV, call the function
- sv_unmagic:
-
- void sv_unmagic(SV *sv, int type);
-
- The type argument should be equal to the how value when the
- SV was initially made magical.
-
- MMMMaaaaggggiiiicccc VVVViiiirrrrttttuuuuaaaallll TTTTaaaabbbblllleeeessss
-
- The mg_virtual field in the MAGIC structure is a pointer to
- a MGVTBL, which is a structure of function pointers and
- stands for "Magic Virtual Table" to handle the various
- operations that might be applied to that variable.
-
- The MGVTBL has five pointers to the following routine types:
-
- int (*svt_get)(SV* sv, MAGIC* mg);
- int (*svt_set)(SV* sv, MAGIC* mg);
- U32 (*svt_len)(SV* sv, MAGIC* mg);
- int (*svt_clear)(SV* sv, MAGIC* mg);
- int (*svt_free)(SV* sv, MAGIC* mg);
-
- This MGVTBL structure is set at compile-time in perl.h and
- there are currently 19 types (or 21 with overloading turned
- on). These different structures contain pointers to various
- routines that perform additional actions depending on which
- function is being called.
-
- Function pointer Action taken
- ---------------- ------------
- svt_get Do something after the value of the SV is retrieved.
- svt_set Do something after the SV is assigned a value.
- svt_len Report on the SV's length.
- svt_clear Clear something the SV represents.
- svt_free Free any extra storage associated with the SV.
-
-
-
- Page 17 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- For instance, the MGVTBL structure called vtbl_sv (which
- corresponds to an mg_type of '\0') contains:
-
- { magic_get, magic_set, magic_len, 0, 0 }
-
- Thus, when an SV is determined to be magical and of type
- '\0', if a get operation is being performed, the routine
- magic_get is called. All the various routines for the
- various magical types begin with magic_.
-
- The current kinds of Magic Virtual Tables are:
-
- mg_type MGVTBL Type of magic
- ------- ------ ----------------------------
- \0 vtbl_sv Special scalar variable
- A vtbl_amagic %OVERLOAD hash
- a vtbl_amagicelem %OVERLOAD hash element
- c (none) Holds overload table (AMT) on stash
- B vtbl_bm Boyer-Moore (fast string search)
- E vtbl_env %ENV hash
- e vtbl_envelem %ENV hash element
- f vtbl_fm Formline ('compiled' format)
- g vtbl_mglob m//g target / study()ed string
- I vtbl_isa @ISA array
- i vtbl_isaelem @ISA array element
- k vtbl_nkeys scalar(keys()) lvalue
- L (none) Debugger %_<filename
- l vtbl_dbline Debugger %_<filename element
- o vtbl_collxfrm Locale transformation
- P vtbl_pack Tied array or hash
- p vtbl_packelem Tied array or hash element
- q vtbl_packelem Tied scalar or handle
- S vtbl_sig %SIG hash
- s vtbl_sigelem %SIG hash element
- t vtbl_taint Taintedness
- U vtbl_uvar Available for use by extensions
- v vtbl_vec vec() lvalue
- x vtbl_substr substr() lvalue
- y vtbl_defelem Shadow "foreach" iterator variable /
- smart parameter vivification
- * vtbl_glob GV (typeglob)
- # vtbl_arylen Array length ($#ary)
- . vtbl_pos pos() lvalue
- ~ (none) Available for use by extensions
-
- When an uppercase and lowercase letter both exist in the
- table, then the uppercase letter is used to represent some
- kind of composite type (a list or a hash), and the lowercase
- letter is used to represent an element of that composite
- type.
-
- The '~' and 'U' magic types are defined specifically for use
-
-
-
- Page 18 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- by extensions and will not be used by perl itself.
- Extensions can use '~' magic to 'attach' private information
- to variables (typically objects). This is especially useful
- because there is no way for normal perl code to corrupt this
- private information (unlike using extra elements of a hash
- object).
-
- Similarly, 'U' magic can be used much like _t_i_e() to call a C
- function any time a scalar's value is used or changed. The
- MAGIC's mg_ptr field points to a ufuncs structure:
-
- struct ufuncs {
- I32 (*uf_val)(IV, SV*);
- I32 (*uf_set)(IV, SV*);
- IV uf_index;
- };
-
- When the SV is read from or written to, the uf_val or uf_set
- function will be called with uf_index as the first arg and a
- pointer to the SV as the second.
-
- Note that because multiple extensions may be using '~' or
- 'U' magic, it is important for extensions to take extra care
- to avoid conflict. Typically only using the magic on
- objects blessed into the same class as the extension is
- sufficient. For '~' magic, it may also be appropriate to
- add an I32 'signature' at the top of the private data area
- and check that.
-
- Also note that the sv_set*() and sv_cat*() functions
- described earlier do nnnnooootttt invoke 'set' magic on their
- targets. This must be done by the user either by calling
- the SvSETMAGIC() macro after calling these functions, or by
- using one of the sv_set*_mg() or sv_cat*_mg() functions.
- Similarly, generic C code must call the SvGETMAGIC() macro
- to invoke any 'get' magic if they use an SV obtained from
- external sources in functions that don't handle magic. the
- section on _A_P_I _L_I_S_T_I_N_G later in this document identifies
- such functions. For example, calls to the sv_cat*()
- functions typically need to be followed by SvSETMAGIC(), but
- they don't need a prior SvGETMAGIC() since their
- implementation handles 'get' magic.
-
- FFFFiiiinnnnddddiiiinnnngggg MMMMaaaaggggiiiicccc
-
- MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
-
- This routine returns a pointer to the MAGIC structure stored
- in the SV. If the SV does not have that magical feature,
- NULL is returned. Also, if the SV is not of type SVt_PVMG,
- Perl may core dump.
-
-
-
-
- Page 19 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- int mg_copy(SV* sv, SV* nsv, char* key, STRLEN klen);
-
- This routine checks to see what types of magic sv has. If
- the mg_type field is an uppercase letter, then the mg_obj is
- copied to nsv, but the mg_type field is changed to be the
- lowercase letter.
-
- UUUUnnnnddddeeeerrrrssssttttaaaannnnddddiiiinnnngggg tttthhhheeee MMMMaaaaggggiiiicccc ooooffff TTTTiiiieeeedddd HHHHaaaasssshhhheeeessss aaaannnndddd AAAArrrrrrrraaaayyyyssss
-
- Tied hashes and arrays are magical beasts of the 'P' magic
- type.
-
- WARNING: As of the 5.004 release, proper usage of the array
- and hash access functions requires understanding a few
- caveats. Some of these caveats are actually considered bugs
- in the API, to be fixed in later releases, and are bracketed
- with [MAYCHANGE] below. If you find yourself actually
- applying such information in this section, be aware that the
- behavior may change in the future, umm, without warning.
-
- The av_store function, when given a tied array argument,
- merely copies the magic of the array onto the value to be
- "stored", using mg_copy. It may also return NULL,
- indicating that the value did not actually need to be stored
- in the array. [MAYCHANGE] After a call to av_store on a
- tied array, the caller will usually need to call mg_set(val)
- to actually invoke the perl level "STORE" method on the
- TIEARRAY object. If av_store did return NULL, a call to
- SvREFCNT_dec(val) will also be usually necessary to avoid a
- memory leak. [/MAYCHANGE]
-
- The previous paragraph is applicable verbatim to tied hash
- access using the hv_store and hv_store_ent functions as
- well.
-
- av_fetch and the corresponding hash functions hv_fetch and
- hv_fetch_ent actually return an undefined mortal value whose
- magic has been initialized using mg_copy. Note the value so
- returned does not need to be deallocated, as it is already
- mortal. [MAYCHANGE] But you will need to call mg_get() on
- the returned value in order to actually invoke the perl
- level "FETCH" method on the underlying TIE object.
- Similarly, you may also call mg_set() on the return value
- after possibly assigning a suitable value to it using
- sv_setsv, which will invoke the "STORE" method on the TIE
- object. [/MAYCHANGE]
-
- [MAYCHANGE] In other words, the array or hash fetch/store
- functions don't really fetch and store actual values in the
- case of tied arrays and hashes. They merely call mg_copy to
- attach magic to the values that were meant to be "stored" or
- "fetched". Later calls to mg_get and mg_set actually do the
-
-
-
- Page 20 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- job of invoking the TIE methods on the underlying objects.
- Thus the magic mechanism currently implements a kind of lazy
- access to arrays and hashes.
-
- Currently (as of perl version 5.004), use of the hash and
- array access functions requires the user to be aware of
- whether they are operating on "normal" hashes and arrays, or
- on their tied variants. The API may be changed to provide
- more transparent access to both tied and normal data types
- in future versions. [/MAYCHANGE]
-
- You would do well to understand that the TIEARRAY and
- TIEHASH interfaces are mere sugar to invoke some perl method
- calls while using the uniform hash and array syntax. The
- use of this sugar imposes some overhead (typically about two
- to four extra opcodes per FETCH/STORE operation, in addition
- to the creation of all the mortal variables required to
- invoke the methods). This overhead will be comparatively
- small if the TIE methods are themselves substantial, but if
- they are only a few statements long, the overhead will not
- be insignificant.
-
- LLLLooooccccaaaalllliiiizzzziiiinnnngggg cccchhhhaaaannnnggggeeeessss
-
- Perl has a very handy construction
-
- {
- local $var = 2;
- ...
- }
-
- This construction is _a_p_p_r_o_x_i_m_a_t_e_l_y equivalent to
-
- {
- my $oldvar = $var;
- $var = 2;
- ...
- $var = $oldvar;
- }
-
- The biggest difference is that the first construction would
- reinstate the initial value of $var, irrespective of how
- control exits the block: goto, return, die/eval etc. It is a
- little bit more efficient as well.
-
- There is a way to achieve a similar task from C via Perl
- API: create a _p_s_e_u_d_o-_b_l_o_c_k, and arrange for some changes to
- be automatically undone at the end of it, either explicit,
- or via a non-local exit (via _d_i_e()). A _b_l_o_c_k-like construct
- is created by a pair of ENTER/LEAVE macros (see the section
- on _E_X_A_M_P_L_E/"_R_e_t_u_r_n_i_n_g _a _S_c_a_l_a_r in the _p_e_r_l_c_a_l_l manpage).
- Such a construct may be created specially for some important
-
-
-
- Page 21 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- localized task, or an existing one (like boundaries of
- enclosing Perl subroutine/block, or an existing pair for
- freeing TMPs) may be used. (In the second case the overhead
- of additional localization must be almost negligible.) Note
- that any XSUB is automatically enclosed in an ENTER/LEAVE
- pair.
-
- Inside such a _p_s_e_u_d_o-_b_l_o_c_k the following service is
- available:
-
- SAVEINT(int i)
-
- SAVEIV(IV i)
-
- SAVEI32(I32 i)
-
- SAVELONG(long i)
- These macros arrange things to restore the value of
- integer variable i at the end of enclosing _p_s_e_u_d_o-
- _b_l_o_c_k.
-
- SAVESPTR(s)
-
- SAVEPPTR(p)
- These macros arrange things to restore the value of
- pointers s and p. s must be a pointer of a type which
- survives conversion to SV* and back, p should be able
- to survive conversion to char* and back.
-
- SAVEFREESV(SV *sv)
- The refcount of sv would be decremented at the end of
- _p_s_e_u_d_o-_b_l_o_c_k. This is similar to sv_2mortal, which
- should (?) be used instead.
-
- SAVEFREEOP(OP *op)
- The OP * is _o_p__f_r_e_e()ed at the end of _p_s_e_u_d_o-_b_l_o_c_k.
-
- SAVEFREEPV(p)
- The chunk of memory which is pointed to by p is
- _S_a_f_e_f_r_e_e()ed at the end of _p_s_e_u_d_o-_b_l_o_c_k.
-
- SAVECLEARSV(SV *sv)
- Clears a slot in the current scratchpad which
- corresponds to sv at the end of _p_s_e_u_d_o-_b_l_o_c_k.
-
- SAVEDELETE(HV *hv, char *key, I32 length)
- The key key of hv is deleted at the end of _p_s_e_u_d_o-
- _b_l_o_c_k. The string pointed to by key is _S_a_f_e_f_r_e_e()ed.
- If one has a _k_e_y in short-lived storage, the
- corresponding string may be reallocated like this:
-
- SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
-
-
-
- Page 22 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SAVEDESTRUCTOR(f,p)
- At the end of _p_s_e_u_d_o-_b_l_o_c_k the function f is called
- with the only argument (of type void*) p.
-
- SAVESTACK_POS()
- The current offset on the Perl internal stack (cf. SP)
- is restored at the end of _p_s_e_u_d_o-_b_l_o_c_k.
-
- The following API list contains functions, thus one needs to
- provide pointers to the modifiable data explicitly (either C
- pointers, or Perlish GV *s). Where the above macros take
- int, a similar function takes int *.
-
- SV* save_scalar(GV *gv)
- Equivalent to Perl code local $gv.
-
- AV* save_ary(GV *gv)
-
- HV* save_hash(GV *gv)
- Similar to save_scalar, but localize @gv and %gv.
-
- void save_item(SV *item)
- Duplicates the current value of SV, on the exit from
- the current ENTER/LEAVE _p_s_e_u_d_o-_b_l_o_c_k will restore the
- value of SV using the stored value.
-
- void save_list(SV **sarg, I32 maxsarg)
- A variant of save_item which takes multiple arguments
- via an array sarg of SV* of length maxsarg.
-
- SV* save_svref(SV **sptr)
- Similar to save_scalar, but will reinstate a SV *.
-
- void save_aptr(AV **aptr)
-
- void save_hptr(HV **hptr)
- Similar to save_svref, but localize AV * and HV *.
-
- The Alias module implements localization of the basic types
- within the _c_a_l_l_e_r'_s _s_c_o_p_e. People who are interested in how
- to localize things in the containing scope should take a
- look there too.
-
- SSSSuuuubbbbrrrroooouuuuttttiiiinnnneeeessss
- XXXXSSSSUUUUBBBBssss aaaannnndddd tttthhhheeee AAAArrrrgggguuuummmmeeeennnntttt SSSSttttaaaacccckkkk
-
- The XSUB mechanism is a simple way for Perl programs to
- access C subroutines. An XSUB routine will have a stack
- that contains the arguments from the Perl program, and a way
- to map from the Perl data structures to a C equivalent.
-
- The stack arguments are accessible through the ST(n) macro,
-
-
-
- Page 23 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- which returns the n'th stack argument. Argument 0 is the
- first argument passed in the Perl subroutine call. These
- arguments are SV*, and can be used anywhere an SV* is used.
-
- Most of the time, output from the C routine can be handled
- through use of the RETVAL and OUTPUT directives. However,
- there are some cases where the argument stack is not already
- long enough to handle all the return values. An example is
- the POSIX _t_z_n_a_m_e() call, which takes no arguments, but
- returns two, the local time zone's standard and summer time
- abbreviations.
-
- To handle this situation, the PPCODE directive is used and
- the stack is extended using the macro:
-
- EXTEND(SP, num);
-
- where SP is the macro that represents the local copy of the
- stack pointer, and num is the number of elements the stack
- should be extended by.
-
- Now that there is room on the stack, values can be pushed on
- it using the macros to push IVs, doubles, strings, and SV
- pointers respectively:
-
- PUSHi(IV)
- PUSHn(double)
- PUSHp(char*, I32)
- PUSHs(SV*)
-
- And now the Perl program calling tzname, the two values will
- be assigned as in:
-
- ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
-
- An alternate (and possibly simpler) method to pushing values
- on the stack is to use the macros:
-
- XPUSHi(IV)
- XPUSHn(double)
- XPUSHp(char*, I32)
- XPUSHs(SV*)
-
- These macros automatically adjust the stack for you, if
- needed. Thus, you do not need to call EXTEND to extend the
- stack.
-
- For more information, consult the _p_e_r_l_x_s manpage and the
- _p_e_r_l_x_s_t_u_t manpage.
-
-
-
-
-
-
- Page 24 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- CCCCaaaalllllllliiiinnnngggg PPPPeeeerrrrllll RRRRoooouuuuttttiiiinnnneeeessss ffffrrrroooommmm wwwwiiiitttthhhhiiiinnnn CCCC PPPPrrrrooooggggrrrraaaammmmssss
-
- There are four routines that can be used to call a Perl
- subroutine from within a C program. These four are:
-
- I32 perl_call_sv(SV*, I32);
- I32 perl_call_pv(char*, I32);
- I32 perl_call_method(char*, I32);
- I32 perl_call_argv(char*, I32, register char**);
-
- The routine most often used is perl_call_sv. The SV*
- argument contains either the name of the Perl subroutine to
- be called, or a reference to the subroutine. The second
- argument consists of flags that control the context in which
- the subroutine is called, whether or not the subroutine is
- being passed arguments, how errors should be trapped, and
- how to treat return values.
-
- All four routines return the number of arguments that the
- subroutine returned on the Perl stack.
-
- When using any of these routines (except perl_call_argv),
- the programmer must manipulate the Perl stack. These
- include the following macros and functions:
-
- dSP
- SP
- PUSHMARK()
- PUTBACK
- SPAGAIN
- ENTER
- SAVETMPS
- FREETMPS
- LEAVE
- XPUSH*()
- POP*()
-
- For a detailed description of calling conventions from C to
- Perl, consult the _p_e_r_l_c_a_l_l manpage.
-
- MMMMeeeemmmmoooorrrryyyy AAAAllllllllooooccccaaaattttiiiioooonnnn
-
- It is suggested that you use the version of malloc that is
- distributed with Perl. It keeps pools of various sizes of
- unallocated memory in order to satisfy allocation requests
- more quickly. However, on some platforms, it may cause
- spurious malloc or free errors.
-
- New(x, pointer, number, type);
- Newc(x, pointer, number, type, cast);
- Newz(x, pointer, number, type);
-
-
-
-
- Page 25 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- These three macros are used to initially allocate memory.
-
- The first argument x was a "magic cookie" that was used to
- keep track of who called the macro, to help when debugging
- memory problems. However, the current code makes no use of
- this feature (most Perl developers now use run-time memory
- checkers), so this argument can be any number.
-
- The second argument pointer should be the name of a variable
- that will point to the newly allocated memory.
-
- The third and fourth arguments number and type specify how
- many of the specified type of data structure should be
- allocated. The argument type is passed to sizeof. The
- final argument to Newc, cast, should be used if the pointer
- argument is different from the type argument.
-
- Unlike the New and Newc macros, the Newz macro calls memzero
- to zero out all the newly allocated memory.
-
- Renew(pointer, number, type);
- Renewc(pointer, number, type, cast);
- Safefree(pointer)
-
- These three macros are used to change a memory buffer size
- or to free a piece of memory no longer needed. The
- arguments to Renew and Renewc match those of New and Newc
- with the exception of not needing the "magic cookie"
- argument.
-
- Move(source, dest, number, type);
- Copy(source, dest, number, type);
- Zero(dest, number, type);
-
- These three macros are used to move, copy, or zero out
- previously allocated memory. The source and dest arguments
- point to the source and destination starting points. Perl
- will move, copy, or zero out number instances of the size of
- the type data structure (using the sizeof function).
-
- PPPPeeeerrrrllllIIIIOOOO
-
- The most recent development releases of Perl has been
- experimenting with removing Perl's dependency on the
- "normal" standard I/O suite and allowing other stdio
- implementations to be used. This involves creating a new
- abstraction layer that then calls whichever implementation
- of stdio Perl was compiled with. All XSUBs should now use
- the functions in the PerlIO abstraction layer and not make
- any assumptions about what kind of stdio is being used.
-
- For a complete description of the PerlIO abstraction,
-
-
-
- Page 26 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- consult the _p_e_r_l_a_p_i_o manpage.
-
- PPPPuuuuttttttttiiiinnnngggg aaaa CCCC vvvvaaaalllluuuueeee oooonnnn PPPPeeeerrrrllll ssssttttaaaacccckkkk
-
- A lot of opcodes (this is an elementary operation in the
- internal perl stack machine) put an SV* on the stack.
- However, as an optimization the corresponding SV is
- (usually) not recreated each time. The opcodes reuse
- specially assigned SVs (_t_a_r_g_e_ts) which are (as a corollary)
- not constantly freed/created.
-
- Each of the targets is created only once (but see the
- section on _S_c_r_a_t_c_h_p_a_d_s _a_n_d _r_e_c_u_r_s_i_o_n below), and when an
- opcode needs to put an integer, a double, or a string on
- stack, it just sets the corresponding parts of its _t_a_r_g_e_t
- and puts the _t_a_r_g_e_t on stack.
-
- The macro to put this target on stack is PUSHTARG, and it is
- directly used in some opcodes, as well as indirectly in
- zillions of others, which use it via (X)PUSH[pni].
-
- SSSSccccrrrraaaattttcccchhhhppppaaaaddddssss
-
- The question remains on when the SVs which are _t_a_r_g_e_ts for
- opcodes are created. The answer is that they are created
- when the current unit -- a subroutine or a file (for opcodes
- for statements outside of subroutines) -- is compiled.
- During this time a special anonymous Perl array is created,
- which is called a scratchpad for the current unit.
-
- A scratchpad keeps SVs which are lexicals for the current
- unit and are targets for opcodes. One can deduce that an SV
- lives on a scratchpad by looking on its flags: lexicals have
- SVs_PADMY set, and _t_a_r_g_e_ts have SVs_PADTMP set.
-
- The correspondence between OPs and _t_a_r_g_e_ts is not 1-to-1.
- Different OPs in the compile tree of the unit can use the
- same target, if this would not conflict with the expected
- life of the temporary.
-
- SSSSccccrrrraaaattttcccchhhhppppaaaaddddssss aaaannnndddd rrrreeeeccccuuuurrrrssssiiiioooonnnn
-
- In fact it is not 100% true that a compiled unit contains a
- pointer to the scratchpad AV. In fact it contains a pointer
- to an AV of (initially) one element, and this element is the
- scratchpad AV. Why do we need an extra level of indirection?
-
- The answer is rrrreeeeccccuuuurrrrssssiiiioooonnnn, and maybe (sometime soon) tttthhhhrrrreeeeaaaaddddssss.
- Both these can create several execution pointers going into
- the same subroutine. For the subroutine-child not write over
- the temporaries for the subroutine-parent (lifespan of which
- covers the call to the child), the parent and the child
-
-
-
- Page 27 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- should have different scratchpads. (_A_n_d the lexicals should
- be separate anyway!)
-
- So each subroutine is born with an array of scratchpads (of
- length 1). On each entry to the subroutine it is checked
- that the current depth of the recursion is not more than the
- length of this array, and if it is, new scratchpad is
- created and pushed into the array.
-
- The _t_a_r_g_e_ts on this scratchpad are undefs, but they are
- already marked with correct flags.
-
- CCCCoooommmmppppiiiilllleeeedddd ccccooooddddeeee
- CCCCooooddddeeee ttttrrrreeeeeeee
-
- Here we describe the internal form your code is converted to
- by Perl. Start with a simple example:
-
- $a = $b + $c;
-
- This is converted to a tree similar to this one:
-
- assign-to
- / \
- + $a
- / \
- $b $c
-
- (but slightly more complicated). This tree reflects the way
- Perl parsed your code, but has nothing to do with the
- execution order. There is an additional "thread" going
- through the nodes of the tree which shows the order of
- execution of the nodes. In our simplified example above it
- looks like:
-
- $b ---> $c ---> + ---> $a ---> assign-to
-
- But with the actual compile tree for $a = $b + $c it is
- different: some nodes _o_p_t_i_m_i_z_e_d _a_w_a_y. As a corollary,
- though the actual tree contains more nodes than our
- simplified example, the execution order is the same as in
- our example.
-
- EEEExxxxaaaammmmiiiinnnniiiinnnngggg tttthhhheeee ttttrrrreeeeeeee
-
- If you have your perl compiled for debugging (usually done
- with -D optimize=-g on Configure command line), you may
- examine the compiled tree by specifying -Dx on the Perl
- command line. The output takes several lines per node, and
- for $b+$c it looks like this:
-
-
-
-
-
- Page 28 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- 5 TYPE = add ===> 6
- TARG = 1
- FLAGS = (SCALAR,KIDS)
- {
- TYPE = null ===> (4)
- (was rv2sv)
- FLAGS = (SCALAR,KIDS)
- {
- 3 TYPE = gvsv ===> 4
- FLAGS = (SCALAR)
- GV = main::b
- }
- }
- {
- TYPE = null ===> (5)
- (was rv2sv)
- FLAGS = (SCALAR,KIDS)
- {
- 4 TYPE = gvsv ===> 5
- FLAGS = (SCALAR)
- GV = main::c
- }
- }
-
- This tree has 5 nodes (one per TYPE specifier), only 3 of
- them are not optimized away (one per number in the left
- column). The immediate children of the given node
- correspond to {} pairs on the same level of indentation,
- thus this listing corresponds to the tree:
-
- add
- / \
- null null
- | |
- gvsv gvsv
-
- The execution order is indicated by ===> marks, thus it is 3
- 4 5 6 (node 6 is not included into above listing), i.e.,
- gvsv gvsv add whatever.
-
- CCCCoooommmmppppiiiilllleeee ppppaaaassssssss 1111:::: cccchhhheeeecccckkkk rrrroooouuuuttttiiiinnnneeeessss
-
- The tree is created by the _p_s_e_u_d_o-_c_o_m_p_i_l_e_r while yacc code
- feeds it the constructions it recognizes. Since yacc works
- bottom-up, so does the first pass of perl compilation.
-
- What makes this pass interesting for perl developers is that
- some optimization may be performed on this pass. This is
- optimization by so-called _c_h_e_c_k _r_o_u_t_i_n_e_s. The
- correspondence between node names and corresponding check
- routines is described in _o_p_c_o_d_e._p_l (do not forget to run
- make regen_headers if you modify this file).
-
-
-
- Page 29 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- A check routine is called when the node is fully constructed
- except for the execution-order thread. Since at this time
- there are no back-links to the currently constructed node,
- one can do most any operation to the top-level node,
- including freeing it and/or creating new nodes above/below
- it.
-
- The check routine returns the node which should be inserted
- into the tree (if the top-level node was not modified, check
- routine returns its argument).
-
- By convention, check routines have names ck_*. They are
- usually called from new*OP subroutines (or convert) (which
- in turn are called from _p_e_r_l_y._y).
-
- CCCCoooommmmppppiiiilllleeee ppppaaaassssssss 1111aaaa:::: ccccoooonnnnssssttttaaaannnntttt ffffoooollllddddiiiinnnngggg
-
- Immediately after the check routine is called the returned
- node is checked for being compile-time executable. If it is
- (the value is judged to be constant) it is immediately
- executed, and a _c_o_n_s_t_a_n_t node with the "return value" of the
- corresponding subtree is substituted instead. The subtree
- is deleted.
-
- If constant folding was not performed, the execution-order
- thread is created.
-
- CCCCoooommmmppppiiiilllleeee ppppaaaassssssss 2222:::: ccccoooonnnntttteeeexxxxtttt pppprrrrooooppppaaaaggggaaaattttiiiioooonnnn
-
- When a context for a part of compile tree is known, it is
- propagated down through the tree. At this time the context
- can have 5 values (instead of 2 for runtime context): void,
- boolean, scalar, list, and lvalue. In contrast with the
- pass 1 this pass is processed from top to bottom: a node's
- context determines the context for its children.
-
- Additional context-dependent optimizations are performed at
- this time. Since at this moment the compile tree contains
- back-references (via "thread" pointers), nodes cannot be
- _f_r_e_e()d now. To allow optimized-away nodes at this stage,
- such nodes are _n_u_l_l()ified instead of _f_r_e_e()ing (i.e. their
- type is changed to OP_NULL).
-
- CCCCoooommmmppppiiiilllleeee ppppaaaassssssss 3333:::: ppppeeeeeeeepppphhhhoooolllleeee ooooppppttttiiiimmmmiiiizzzzaaaattttiiiioooonnnn
-
- After the compile tree for a subroutine (or for an eval or a
- file) is created, an additional pass over the code is
- performed. This pass is neither top-down or bottom-up, but
- in the execution order (with additional complications for
- conditionals). These optimizations are done in the
- subroutine _p_e_e_p(). Optimizations performed at this stage
- are subject to the same restrictions as in the pass 2.
-
-
-
- Page 30 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- AAAAPPPPIIII LLLLIIIISSSSTTTTIIIINNNNGGGG
- This is a listing of functions, macros, flags, and variables
- that may be useful to extension writers or that may be found
- while reading other extensions.
-
- Note that all Perl API global variables must be referenced
- with the PL_ prefix. Some macros are provided for
- compatibility with the older, unadorned names, but this
- support will be removed in a future release.
-
- It is strongly recommended that all Perl API functions that
- don't begin with perl be referenced with an explicit Perl_
- prefix.
-
- The sort order of the listing is case insensitive, with any
- occurrences of '_' ignored for the the purpose of sorting.
-
- av_clear
- Clears an array, making it empty. Does not free the
- memory used by the array itself.
-
- void av_clear (AV* ar)
-
-
- av_extend
- Pre-extend an array. The key is the index to which
- the array should be extended.
-
- void av_extend (AV* ar, I32 key)
-
-
- av_fetch
- Returns the SV at the specified index in the array.
- The key is the index. If lval is set then the fetch
- will be part of a store. Check that the return
- value is non-null before dereferencing it to a SV*.
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d
- _H_a_s_h_e_s _a_n_d _A_r_r_a_y_s for more information on how to use
- this function on tied arrays.
-
- SV** av_fetch (AV* ar, I32 key, I32 lval)
-
-
- AvFILL Same as av_len(). Deprecated, use av_len() instead.
-
- av_len Returns the highest index in the array. Returns -1
- if the array is empty.
-
- I32 av_len (AV* ar)
-
-
-
-
-
- Page 31 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- av_make Creates a new AV and populates it with a list of
- SVs. The SVs are copied into the array, so they may
- be freed after the call to av_make. The new AV will
- have a reference count of 1.
-
- AV* av_make (I32 size, SV** svp)
-
-
- av_pop Pops an SV off the end of the array. Returns
- &PL_sv_undef if the array is empty.
-
- SV* av_pop (AV* ar)
-
-
- av_push Pushes an SV onto the end of the array. The array
- will grow automatically to accommodate the addition.
-
- void av_push (AV* ar, SV* val)
-
-
- av_shift
- Shifts an SV off the beginning of the array.
-
- SV* av_shift (AV* ar)
-
-
- av_store
- Stores an SV in an array. The array index is
- specified as key. The return value will be NULL if
- the operation failed or if the value did not need to
- be actually stored within the array (as in the case
- of tied arrays). Otherwise it can be dereferenced
- to get the original SV*. Note that the caller is
- responsible for suitably incrementing the reference
- count of val before the call, and decrementing it if
- the function returned NULL.
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d
- _H_a_s_h_e_s _a_n_d _A_r_r_a_y_s for more information on how to use
- this function on tied arrays.
-
- SV** av_store (AV* ar, I32 key, SV* val)
-
-
- av_undef
- Undefines the array. Frees the memory used by the
- array itself.
-
- void av_undef (AV* ar)
-
-
-
-
-
-
- Page 32 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- av_unshift
- Unshift the given number of undef values onto the
- beginning of the array. The array will grow
- automatically to accommodate the addition. You must
- then use av_store to assign values to these new
- elements.
-
- void av_unshift (AV* ar, I32 num)
-
-
- CLASS Variable which is setup by xsubpp to indicate the
- class name for a C++ XS constructor. This is always
- a char*. See THIS and the section on _U_s_i_n_g _X_S _W_i_t_h
- _C++ in the _p_e_r_l_x_s manpage.
-
- Copy The XSUB-writer's interface to the C memcpy
- function. The s is the source, d is the
- destination, n is the number of items, and t is the
- type. May fail on overlapping copies. See also
- Move.
-
- void Copy( s, d, n, t )
-
-
- croak This is the XSUB-writer's interface to Perl's die
- function. Use this function the same way you use
- the C printf function. See warn.
-
- CvSTASH Returns the stash of the CV.
-
- HV* CvSTASH( SV* sv )
-
-
- PL_DBsingle
- When Perl is run in debugging mode, with the ----dddd
- switch, this SV is a boolean which indicates whether
- subs are being single-stepped. Single-stepping is
- automatically turned on after every step. This is
- the C variable which corresponds to Perl's
- $DB::single variable. See PL_DBsub.
-
- PL_DBsub
- When Perl is run in debugging mode, with the ----dddd
- switch, this GV contains the SV which holds the name
- of the sub being debugged. This is the C variable
- which corresponds to Perl's $DB::sub variable. See
- PL_DBsingle. The sub name can be found by
-
- SvPV( GvSV( PL_DBsub ), PL_na )
-
-
-
-
-
-
- Page 33 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- PL_DBtrace
- Trace variable used when Perl is run in debugging
- mode, with the ----dddd switch. This is the C variable
- which corresponds to Perl's $DB::trace variable.
- See PL_DBsingle.
-
- dMARK Declare a stack marker variable, mark, for the XSUB.
- See MARK and dORIGMARK.
-
- dORIGMARK
- Saves the original stack mark for the XSUB. See
- ORIGMARK.
-
- PL_dowarn
- The C variable which corresponds to Perl's $^W
- warning variable.
-
- dSP Declares a local copy of perl's stack pointer for
- the XSUB, available via the SP macro. See SP.
-
- dXSARGS Sets up stack and mark pointers for an XSUB, calling
- dSP and dMARK. This is usually handled
- automatically by xsubpp. Declares the items
- variable to indicate the number of items on the
- stack.
-
- dXSI32 Sets up the ix variable for an XSUB which has
- aliases. This is usually handled automatically by
- xsubpp.
-
- do_binmode
- Switches filehandle to binmode. iotype is what
- IoTYPE(io) would contain.
-
- do_binmode(fp, iotype, TRUE);
-
-
- ENTER Opening bracket on a callback. See LEAVE and the
- _p_e_r_l_c_a_l_l manpage.
-
- ENTER;
-
-
- EXTEND Used to extend the argument stack for an XSUB's
- return values.
-
- EXTEND( sp, int x )
-
-
- fbm_compile
- Analyses the string in order to make fast searches
- on it using _f_b_m__i_n_s_t_r() -- the Boyer-Moore
-
-
-
- Page 34 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- algorithm.
-
- void fbm_compile(SV* sv, U32 flags)
-
-
- fbm_instr
- Returns the location of the SV in the string
- delimited by str and strend. It returns Nullch if
- the string can't be found. The sv does not have to
- be fbm_compiled, but the search will not be as fast
- then.
-
- char* fbm_instr(char *str, char *strend, SV *sv, U32 flags)
-
-
- FREETMPS
- Closing bracket for temporaries on a callback. See
- SAVETMPS and the _p_e_r_l_c_a_l_l manpage.
-
- FREETMPS;
-
-
- G_ARRAY Used to indicate array context. See GIMME_V, GIMME
- and the _p_e_r_l_c_a_l_l manpage.
-
- G_DISCARD
- Indicates that arguments returned from a callback
- should be discarded. See the _p_e_r_l_c_a_l_l manpage.
-
- G_EVAL Used to force a Perl eval wrapper around a callback.
- See the _p_e_r_l_c_a_l_l manpage.
-
- GIMME A backward-compatible version of GIMME_V which can
- only return G_SCALAR or G_ARRAY; in a void context,
- it returns G_SCALAR.
-
- GIMME_V The XSUB-writer's equivalent to Perl's wantarray.
- Returns G_VOID, G_SCALAR or G_ARRAY for void, scalar
- or array context, respectively.
-
- G_NOARGS
- Indicates that no arguments are being sent to a
- callback. See the _p_e_r_l_c_a_l_l manpage.
-
- G_SCALAR
- Used to indicate scalar context. See GIMME_V,
- GIMME, and the _p_e_r_l_c_a_l_l manpage.
-
- gv_fetchmeth
- Returns the glob with the given name and a defined
- subroutine or NULL. The glob lives in the given
- stash, or in the stashes accessible via @ISA and
-
-
-
- Page 35 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- @UNIVERSAL.
-
- The argument level should be either 0 or -1. If
- level==0, as a side-effect creates a glob with the
- given name in the given stash which in the case of
- success contains an alias for the subroutine, and
- sets up caching info for this glob. Similarly for
- all the searched stashes.
-
- This function grants "SUPER" token as a postfix of
- the stash name.
-
- The GV returned from gv_fetchmeth may be a method
- cache entry, which is not visible to Perl code. So
- when calling perl_call_sv, you should not use the GV
- directly; instead, you should use the method's CV,
- which can be obtained from the GV with the GvCV
- macro.
-
- GV* gv_fetchmeth (HV* stash, char* name, STRLEN len, I32 level)
-
-
- gv_fetchmethod
-
- gv_fetchmethod_autoload
- Returns the glob which contains the subroutine to
- call to invoke the method on the stash. In fact in
- the presense of autoloading this may be the glob for
- "AUTOLOAD". In this case the corresponding variable
- $AUTOLOAD is already setup.
-
- The third parameter of gv_fetchmethod_autoload
- determines whether AUTOLOAD lookup is performed if
- the given method is not present: non-zero means yes,
- look for AUTOLOAD; zero means no, don't look for
- AUTOLOAD. Calling gv_fetchmethod is equivalent to
- calling gv_fetchmethod_autoload with a non-zero
- autoload parameter.
-
- These functions grant "SUPER" token as a prefix of
- the method name.
-
- Note that if you want to keep the returned glob for
- a long time, you need to check for it being
- "AUTOLOAD", since at the later time the call may
- load a different subroutine due to $AUTOLOAD
- changing its value. Use the glob created via a side
- effect to do this.
-
- These functions have the same side-effects and as
- gv_fetchmeth with level==0. name should be writable
- if contains ':' or '\''. The warning against
-
-
-
- Page 36 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- passing the GV returned by gv_fetchmeth to
- perl_call_sv apply equally to these functions.
-
- GV* gv_fetchmethod (HV* stash, char* name)
- GV* gv_fetchmethod_autoload (HV* stash, char* name, I32 autoload)
-
-
- G_VOID Used to indicate void context. See GIMME_V and the
- _p_e_r_l_c_a_l_l manpage.
-
- gv_stashpv
- Returns a pointer to the stash for a specified
- package. If create is set then the package will be
- created if it does not already exist. If create is
- not set and the package does not exist then NULL is
- returned.
-
- HV* gv_stashpv (char* name, I32 create)
-
-
- gv_stashsv
- Returns a pointer to the stash for a specified
- package. See gv_stashpv.
-
- HV* gv_stashsv (SV* sv, I32 create)
-
-
- GvSV Return the SV from the GV.
-
- HEf_SVKEY
- This flag, used in the length slot of hash entries
- and magic structures, specifies the structure
- contains a SV* pointer where a char* pointer is to
- be expected. (For information only--not to be used).
-
- HeHASH Returns the computed hash stored in the hash entry.
-
- U32 HeHASH(HE* he)
-
-
- HeKEY Returns the actual pointer stored in the key slot of
- the hash entry. The pointer may be either char* or
- SV*, depending on the value of HeKLEN(). Can be
- assigned to. The HePV() or HeSVKEY() macros are
- usually preferable for finding the value of a key.
-
- char* HeKEY(HE* he)
-
-
- HeKLEN If this is negative, and amounts to HEf_SVKEY, it
- indicates the entry holds an SV* key. Otherwise,
- holds the actual length of the key. Can be assigned
-
-
-
- Page 37 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- to. The HePV() macro is usually preferable for
- finding key lengths.
-
- int HeKLEN(HE* he)
-
-
- HePV Returns the key slot of the hash entry as a char*
- value, doing any necessary dereferencing of possibly
- SV* keys. The length of the string is placed in len
- (this is a macro, so do _n_o_t use &len). If you do
- not care about what the length of the key is, you
- may use the global variable PL_na. Remember though,
- that hash keys in perl are free to contain embedded
- nulls, so using strlen() or similar is not a good
- way to find the length of hash keys. This is very
- similar to the SvPV() macro described elsewhere in
- this document.
-
- char* HePV(HE* he, STRLEN len)
-
-
- HeSVKEY Returns the key as an SV*, or Nullsv if the hash
- entry does not contain an SV* key.
-
- HeSVKEY(HE* he)
-
-
- HeSVKEY_force
- Returns the key as an SV*. Will create and return a
- temporary mortal SV* if the hash entry contains only
- a char* key.
-
- HeSVKEY_force(HE* he)
-
-
- HeSVKEY_set
- Sets the key to a given SV*, taking care to set the
- appropriate flags to indicate the presence of an SV*
- key, and returns the same SV*.
-
- HeSVKEY_set(HE* he, SV* sv)
-
-
- HeVAL Returns the value slot (type SV*) stored in the hash
- entry.
-
- HeVAL(HE* he)
-
-
- hv_clear
- Clears a hash, making it empty.
-
-
-
-
- Page 38 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- void hv_clear (HV* tb)
-
-
- hv_delayfree_ent
- Releases a hash entry, such as while iterating
- though the hash, but delays actual freeing of key
- and value until the end of the current statement (or
- thereabouts) with sv_2mortal. See hv_iternext and
- hv_free_ent.
-
- void hv_delayfree_ent (HV* hv, HE* entry)
-
-
- hv_delete
- Deletes a key/value pair in the hash. The value SV
- is removed from the hash and returned to the caller.
- The klen is the length of the key. The flags value
- will normally be zero; if set to G_DISCARD then NULL
- will be returned.
-
- SV* hv_delete (HV* tb, char* key, U32 klen, I32 flags)
-
-
- hv_delete_ent
- Deletes a key/value pair in the hash. The value SV
- is removed from the hash and returned to the caller.
- The flags value will normally be zero; if set to
- G_DISCARD then NULL will be returned. hash can be a
- valid precomputed hash value, or 0 to ask for it to
- be computed.
-
- SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash)
-
-
- hv_exists
- Returns a boolean indicating whether the specified
- hash key exists. The klen is the length of the key.
-
- bool hv_exists (HV* tb, char* key, U32 klen)
-
-
- hv_exists_ent
- Returns a boolean indicating whether the specified
- hash key exists. hash can be a valid precomputed
- hash value, or 0 to ask for it to be computed.
-
- bool hv_exists_ent (HV* tb, SV* key, U32 hash)
-
-
- hv_fetch
- Returns the SV which corresponds to the specified
- key in the hash. The klen is the length of the key.
-
-
-
- Page 39 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- If lval is set then the fetch will be part of a
- store. Check that the return value is non-null
- before dereferencing it to a SV*.
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d
- _H_a_s_h_e_s _a_n_d _A_r_r_a_y_s for more information on how to use
- this function on tied hashes.
-
- SV** hv_fetch (HV* tb, char* key, U32 klen, I32 lval)
-
-
- hv_fetch_ent
- Returns the hash entry which corresponds to the
- specified key in the hash. hash must be a valid
- precomputed hash number for the given key, or 0 if
- you want the function to compute it. IF lval is set
- then the fetch will be part of a store. Make sure
- the return value is non-null before accessing it.
- The return value when tb is a tied hash is a pointer
- to a static location, so be sure to make a copy of
- the structure if you need to store it somewhere.
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d
- _H_a_s_h_e_s _a_n_d _A_r_r_a_y_s for more information on how to use
- this function on tied hashes.
-
- HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash)
-
-
- hv_free_ent
- Releases a hash entry, such as while iterating
- though the hash. See hv_iternext and
- hv_delayfree_ent.
-
- void hv_free_ent (HV* hv, HE* entry)
-
-
- hv_iterinit
- Prepares a starting point to traverse a hash table.
-
- I32 hv_iterinit (HV* tb)
-
- Returns the number of keys in the hash (i.e. the
- same as HvKEYS(tb)). The return value is currently
- only meaningful for hashes without tie magic.
-
- NOTE: Before version 5.004_65, hv_iterinit used to
- return the number of hash buckets that happen to be
- in use. If you still need that esoteric value, you
- can get it through the macro HvFILL(tb).
-
-
-
-
-
- Page 40 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- hv_iterkey
- Returns the key from the current position of the
- hash iterator. See hv_iterinit.
-
- char* hv_iterkey (HE* entry, I32* retlen)
-
-
- hv_iterkeysv
- Returns the key as an SV* from the current position
- of the hash iterator. The return value will always
- be a mortal copy of the key. Also see hv_iterinit.
-
- SV* hv_iterkeysv (HE* entry)
-
-
- hv_iternext
- Returns entries from a hash iterator. See
- hv_iterinit.
-
- HE* hv_iternext (HV* tb)
-
-
- hv_iternextsv
- Performs an hv_iternext, hv_iterkey, and hv_iterval
- in one operation.
-
- SV* hv_iternextsv (HV* hv, char** key, I32* retlen)
-
-
- hv_iterval
- Returns the value from the current position of the
- hash iterator. See hv_iterkey.
-
- SV* hv_iterval (HV* tb, HE* entry)
-
-
- hv_magic
- Adds magic to a hash. See sv_magic.
-
- void hv_magic (HV* hv, GV* gv, int how)
-
-
- HvNAME Returns the package name of a stash. See SvSTASH,
- CvSTASH.
-
- char* HvNAME (HV* stash)
-
-
- hv_store
- Stores an SV in a hash. The hash key is specified
- as key and klen is the length of the key. The hash
- parameter is the precomputed hash value; if it is
-
-
-
- Page 41 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- zero then Perl will compute it. The return value
- will be NULL if the operation failed or if the value
- did not need to be actually stored within the hash
- (as in the case of tied hashes). Otherwise it can
- be dereferenced to get the original SV*. Note that
- the caller is responsible for suitably incrementing
- the reference count of val before the call, and
- decrementing it if the function returned NULL.
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d
- _H_a_s_h_e_s _a_n_d _A_r_r_a_y_s for more information on how to use
- this function on tied hashes.
-
- SV** hv_store (HV* tb, char* key, U32 klen, SV* val, U32 hash)
-
-
- hv_store_ent
- Stores val in a hash. The hash key is specified as
- key. The hash parameter is the precomputed hash
- value; if it is zero then Perl will compute it. The
- return value is the new hash entry so created. It
- will be NULL if the operation failed or if the value
- did not need to be actually stored within the hash
- (as in the case of tied hashes). Otherwise the
- contents of the return value can be accessed using
- the He??? macros described here. Note that the
- caller is responsible for suitably incrementing the
- reference count of val before the call, and
- decrementing it if the function returned NULL.
-
- See the section on _U_n_d_e_r_s_t_a_n_d_i_n_g _t_h_e _M_a_g_i_c _o_f _T_i_e_d
- _H_a_s_h_e_s _a_n_d _A_r_r_a_y_s for more information on how to use
- this function on tied hashes.
-
- HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash)
-
-
- hv_undef
- Undefines the hash.
-
- void hv_undef (HV* tb)
-
-
- isALNUM Returns a boolean indicating whether the C char is
- an ascii alphanumeric character or digit.
-
- int isALNUM (char c)
-
-
- isALPHA Returns a boolean indicating whether the C char is
- an ascii alphabetic character.
-
-
-
-
- Page 42 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- int isALPHA (char c)
-
-
- isDIGIT Returns a boolean indicating whether the C char is
- an ascii digit.
-
- int isDIGIT (char c)
-
-
- isLOWER Returns a boolean indicating whether the C char is a
- lowercase character.
-
- int isLOWER (char c)
-
-
- isSPACE Returns a boolean indicating whether the C char is
- whitespace.
-
- int isSPACE (char c)
-
-
- isUPPER Returns a boolean indicating whether the C char is
- an uppercase character.
-
- int isUPPER (char c)
-
-
- items Variable which is setup by xsubpp to indicate the
- number of items on the stack. See the section on
- _V_a_r_i_a_b_l_e-_l_e_n_g_t_h _P_a_r_a_m_e_t_e_r _L_i_s_t_s in the _p_e_r_l_x_s
- manpage.
-
- ix Variable which is setup by xsubpp to indicate which
- of an XSUB's aliases was used to invoke it. See the
- section on _T_h_e _A_L_I_A_S: _K_e_y_w_o_r_d in the _p_e_r_l_x_s manpage.
-
- LEAVE Closing bracket on a callback. See ENTER and the
- _p_e_r_l_c_a_l_l manpage.
-
- LEAVE;
-
-
- looks_like_number
- Test if an the content of an SV looks like a number
- (or is a number).
-
- int looks_like_number(SV*)
-
-
- MARK Stack marker variable for the XSUB. See dMARK.
-
-
-
-
-
- Page 43 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- mg_clear
- Clear something magical that the SV represents. See
- sv_magic.
-
- int mg_clear (SV* sv)
-
-
- mg_copy Copies the magic from one SV to another. See
- sv_magic.
-
- int mg_copy (SV *, SV *, char *, STRLEN)
-
-
- mg_find Finds the magic pointer for type matching the SV.
- See sv_magic.
-
- MAGIC* mg_find (SV* sv, int type)
-
-
- mg_free Free any magic storage used by the SV. See
- sv_magic.
-
- int mg_free (SV* sv)
-
-
- mg_get Do magic after a value is retrieved from the SV.
- See sv_magic.
-
- int mg_get (SV* sv)
-
-
- mg_len Report on the SV's length. See sv_magic.
-
- U32 mg_len (SV* sv)
-
-
- mg_magical
- Turns on the magical status of an SV. See sv_magic.
-
- void mg_magical (SV* sv)
-
-
- mg_set Do magic after a value is assigned to the SV. See
- sv_magic.
-
- int mg_set (SV* sv)
-
-
- Move The XSUB-writer's interface to the C memmove
- function. The s is the source, d is the
- destination, n is the number of items, and t is the
- type. Can do overlapping moves. See also Copy.
-
-
-
- Page 44 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- void Move( s, d, n, t )
-
-
- PL_na A variable which may be used with SvPV to tell Perl
- to calculate the string length.
-
- New The XSUB-writer's interface to the C malloc
- function.
-
- void* New( x, void *ptr, int size, type )
-
-
- newAV Creates a new AV. The reference count is set to 1.
-
- AV* newAV (void)
-
-
- Newc The XSUB-writer's interface to the C malloc
- function, with cast.
-
- void* Newc( x, void *ptr, int size, type, cast )
-
-
- newCONSTSUB
- Creates a constant sub equivalent to Perl sub FOO ()
- { 123 } which is eligible for inlining at compile-
- time.
-
- void newCONSTSUB(HV* stash, char* name, SV* sv)
-
-
- newHV Creates a new HV. The reference count is set to 1.
-
- HV* newHV (void)
-
-
- newRV_inc
- Creates an RV wrapper for an SV. The reference
- count for the original SV is incremented.
-
- SV* newRV_inc (SV* ref)
-
- For historical reasons, "newRV" is a synonym for
- "newRV_inc".
-
- newRV_noinc
- Creates an RV wrapper for an SV. The reference
- count for the original SV is nnnnooootttt incremented.
-
- SV* newRV_noinc (SV* ref)
-
-
-
-
-
- Page 45 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- NEWSV Creates a new SV. A non-zero len parameter
- indicates the number of bytes of preallocated string
- space the SV should have. An extra byte for a
- tailing NUL is also reserved. (SvPOK is not set for
- the SV even if string space is allocated.) The
- reference count for the new SV is set to 1. id is
- an integer id between 0 and 1299 (used to identify
- leaks).
-
- SV* NEWSV (int id, STRLEN len)
-
-
- newSViv Creates a new SV and copies an integer into it. The
- reference count for the SV is set to 1.
-
- SV* newSViv (IV i)
-
-
- newSVnv Creates a new SV and copies a double into it. The
- reference count for the SV is set to 1.
-
- SV* newSVnv (NV i)
-
-
- newSVpv Creates a new SV and copies a string into it. The
- reference count for the SV is set to 1. If len is
- zero then Perl will compute the length.
-
- SV* newSVpv (char* s, STRLEN len)
-
-
- newSVpvf
- Creates a new SV an initialize it with the string
- formatted like sprintf.
-
- SV* newSVpvf(const char* pat, ...);
-
-
- newSVpvn
- Creates a new SV and copies a string into it. The
- reference count for the SV is set to 1. If len is
- zero then Perl will create a zero length string.
-
- SV* newSVpvn (char* s, STRLEN len)
-
-
- newSVrv Creates a new SV for the RV, rv, to point to. If rv
- is not an RV then it will be upgraded to one. If
- classname is non-null then the new SV will be
- blessed in the specified package. The new SV is
- returned and its reference count is 1.
-
-
-
-
- Page 46 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SV* newSVrv (SV* rv, char* classname)
-
-
- newSVsv Creates a new SV which is an exact duplicate of the
- original SV.
-
- SV* newSVsv (SV* old)
-
-
- newXS Used by xsubpp to hook up XSUBs as Perl subs.
-
- newXSproto
- Used by xsubpp to hook up XSUBs as Perl subs. Adds
- Perl prototypes to the subs.
-
- Newz The XSUB-writer's interface to the C malloc
- function. The allocated memory is zeroed with
- memzero.
-
- void* Newz( x, void *ptr, int size, type )
-
-
- Nullav Null AV pointer.
-
- Nullch Null character pointer.
-
- Nullcv Null CV pointer.
-
- Nullhv Null HV pointer.
-
- Nullsv Null SV pointer.
-
- ORIGMARK
- The original stack mark for the XSUB. See
- dORIGMARK.
-
- perl_alloc
- Allocates a new Perl interpreter. See the _p_e_r_l_e_m_b_e_d
- manpage.
-
- perl_call_argv
- Performs a callback to the specified Perl sub. See
- the _p_e_r_l_c_a_l_l manpage.
-
- I32 perl_call_argv (char* subname, I32 flags, char** argv)
-
-
- perl_call_method
- Performs a callback to the specified Perl method.
- The blessed object must be on the stack. See the
- _p_e_r_l_c_a_l_l manpage.
-
-
-
-
- Page 47 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- I32 perl_call_method (char* methname, I32 flags)
-
-
- perl_call_pv
- Performs a callback to the specified Perl sub. See
- the _p_e_r_l_c_a_l_l manpage.
-
- I32 perl_call_pv (char* subname, I32 flags)
-
-
- perl_call_sv
- Performs a callback to the Perl sub whose name is in
- the SV. See the _p_e_r_l_c_a_l_l manpage.
-
- I32 perl_call_sv (SV* sv, I32 flags)
-
-
- perl_construct
- Initializes a new Perl interpreter. See the
- _p_e_r_l_e_m_b_e_d manpage.
-
- perl_destruct
- Shuts down a Perl interpreter. See the _p_e_r_l_e_m_b_e_d
- manpage.
-
- perl_eval_sv
- Tells Perl to eval the string in the SV.
-
- I32 perl_eval_sv (SV* sv, I32 flags)
-
-
- perl_eval_pv
- Tells Perl to eval the given string and return an
- SV* result.
-
- SV* perl_eval_pv (char* p, I32 croak_on_error)
-
-
- perl_free
- Releases a Perl interpreter. See the _p_e_r_l_e_m_b_e_d
- manpage.
-
- perl_get_av
- Returns the AV of the specified Perl array. If
- create is set and the Perl variable does not exist
- then it will be created. If create is not set and
- the variable does not exist then NULL is returned.
-
- AV* perl_get_av (char* name, I32 create)
-
-
-
-
-
-
- Page 48 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- perl_get_cv
- Returns the CV of the specified Perl sub. If create
- is set and the Perl variable does not exist then it
- will be created. If create is not set and the
- variable does not exist then NULL is returned.
-
- CV* perl_get_cv (char* name, I32 create)
-
-
- perl_get_hv
- Returns the HV of the specified Perl hash. If
- create is set and the Perl variable does not exist
- then it will be created. If create is not set and
- the variable does not exist then NULL is returned.
-
- HV* perl_get_hv (char* name, I32 create)
-
-
- perl_get_sv
- Returns the SV of the specified Perl scalar. If
- create is set and the Perl variable does not exist
- then it will be created. If create is not set and
- the variable does not exist then NULL is returned.
-
- SV* perl_get_sv (char* name, I32 create)
-
-
- perl_parse
- Tells a Perl interpreter to parse a Perl script.
- See the _p_e_r_l_e_m_b_e_d manpage.
-
- perl_require_pv
- Tells Perl to require a module.
-
- void perl_require_pv (char* pv)
-
-
- perl_run
- Tells a Perl interpreter to run. See the _p_e_r_l_e_m_b_e_d
- manpage.
-
- POPi Pops an integer off the stack.
-
- int POPi()
-
-
- POPl Pops a long off the stack.
-
- long POPl()
-
-
-
-
-
-
- Page 49 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- POPp Pops a string off the stack.
-
- char* POPp()
-
-
- POPn Pops a double off the stack.
-
- double POPn()
-
-
- POPs Pops an SV off the stack.
-
- SV* POPs()
-
-
- PUSHMARK
- Opening bracket for arguments on a callback. See
- PUTBACK and the _p_e_r_l_c_a_l_l manpage.
-
- PUSHMARK(p)
-
-
- PUSHi Push an integer onto the stack. The stack must have
- room for this element. Handles 'set' magic. See
- XPUSHi.
-
- void PUSHi(int d)
-
-
- PUSHn Push a double onto the stack. The stack must have
- room for this element. Handles 'set' magic. See
- XPUSHn.
-
- void PUSHn(double d)
-
-
- PUSHp Push a string onto the stack. The stack must have
- room for this element. The len indicates the length
- of the string. Handles 'set' magic. See XPUSHp.
-
- void PUSHp(char *c, int len )
-
-
- PUSHs Push an SV onto the stack. The stack must have room
- for this element. Does not handle 'set' magic. See
- XPUSHs.
-
- void PUSHs(sv)
-
-
- PUSHu Push an unsigned integer onto the stack. The stack
- must have room for this element. See XPUSHu.
-
-
-
- Page 50 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- void PUSHu(unsigned int d)
-
-
- PUTBACK Closing bracket for XSUB arguments. This is usually
- handled by xsubpp. See PUSHMARK and the _p_e_r_l_c_a_l_l
- manpage for other uses.
-
- PUTBACK;
-
-
- Renew The XSUB-writer's interface to the C realloc
- function.
-
- void* Renew( void *ptr, int size, type )
-
-
- Renewc The XSUB-writer's interface to the C realloc
- function, with cast.
-
- void* Renewc( void *ptr, int size, type, cast )
-
-
- RETVAL Variable which is setup by xsubpp to hold the return
- value for an XSUB. This is always the proper type
- for the XSUB. See the section on _T_h_e _R_E_T_V_A_L
- _V_a_r_i_a_b_l_e in the _p_e_r_l_x_s manpage.
-
- safefree
- The XSUB-writer's interface to the C free function.
-
- safemalloc
- The XSUB-writer's interface to the C malloc
- function.
-
- saferealloc
- The XSUB-writer's interface to the C realloc
- function.
-
- savepv Copy a string to a safe spot. This does not use an
- SV.
-
- char* savepv (char* sv)
-
-
- savepvn Copy a string to a safe spot. The len indicates
- number of bytes to copy. This does not use an SV.
-
- char* savepvn (char* sv, I32 len)
-
-
- SAVETMPS
- Opening bracket for temporaries on a callback. See
-
-
-
- Page 51 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- FREETMPS and the _p_e_r_l_c_a_l_l manpage.
-
- SAVETMPS;
-
-
- SP Stack pointer. This is usually handled by xsubpp.
- See dSP and SPAGAIN.
-
- SPAGAIN Refetch the stack pointer. Used after a callback.
- See the _p_e_r_l_c_a_l_l manpage.
-
- SPAGAIN;
-
-
- ST Used to access elements on the XSUB's stack.
-
- SV* ST(int x)
-
-
- strEQ Test two strings to see if they are equal. Returns
- true or false.
-
- int strEQ( char *s1, char *s2 )
-
-
- strGE Test two strings to see if the first, s1, is greater
- than or equal to the second, s2. Returns true or
- false.
-
- int strGE( char *s1, char *s2 )
-
-
- strGT Test two strings to see if the first, s1, is greater
- than the second, s2. Returns true or false.
-
- int strGT( char *s1, char *s2 )
-
-
- strLE Test two strings to see if the first, s1, is less
- than or equal to the second, s2. Returns true or
- false.
-
- int strLE( char *s1, char *s2 )
-
-
- strLT Test two strings to see if the first, s1, is less
- than the second, s2. Returns true or false.
-
- int strLT( char *s1, char *s2 )
-
-
-
-
-
-
- Page 52 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- strNE Test two strings to see if they are different.
- Returns true or false.
-
- int strNE( char *s1, char *s2 )
-
-
- strnEQ Test two strings to see if they are equal. The len
- parameter indicates the number of bytes to compare.
- Returns true or false.
-
- int strnEQ( char *s1, char *s2 )
-
-
- strnNE Test two strings to see if they are different. The
- len parameter indicates the number of bytes to
- compare. Returns true or false.
-
- int strnNE( char *s1, char *s2, int len )
-
-
- sv_2mortal
- Marks an SV as mortal. The SV will be destroyed
- when the current context ends.
-
- SV* sv_2mortal (SV* sv)
-
-
- sv_bless
- Blesses an SV into a specified package. The SV must
- be an RV. The package must be designated by its
- stash (see gv_stashpv()). The reference count of
- the SV is unaffected.
-
- SV* sv_bless (SV* sv, HV* stash)
-
-
- sv_catpv
- Concatenates the string onto the end of the string
- which is in the SV. Handles 'get' magic, but not
- 'set' magic. See sv_catpv_mg.
-
- void sv_catpv (SV* sv, char* ptr)
-
-
- sv_catpv_mg
- Like sv_catpv, but also handles 'set' magic.
-
- void sv_catpvn (SV* sv, char* ptr)
-
-
- sv_catpvn
- Concatenates the string onto the end of the string
-
-
-
- Page 53 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- which is in the SV. The len indicates number of
- bytes to copy. Handles 'get' magic, but not 'set'
- magic. See sv_catpvn_mg.
-
- void sv_catpvn (SV* sv, char* ptr, STRLEN len)
-
-
- sv_catpvn_mg
- Like sv_catpvn, but also handles 'set' magic.
-
- void sv_catpvn_mg (SV* sv, char* ptr, STRLEN len)
-
-
- sv_catpvf
- Processes its arguments like sprintf and appends the
- formatted output to an SV. Handles 'get' magic, but
- not 'set' magic. SvSETMAGIC() must typically be
- called after calling this function to handle 'set'
- magic.
-
- void sv_catpvf (SV* sv, const char* pat, ...)
-
-
- sv_catpvf_mg
- Like sv_catpvf, but also handles 'set' magic.
-
- void sv_catpvf_mg (SV* sv, const char* pat, ...)
-
-
- sv_catsv
- Concatenates the string from SV ssv onto the end of
- the string in SV dsv. Handles 'get' magic, but not
- 'set' magic. See sv_catsv_mg.
-
- void sv_catsv (SV* dsv, SV* ssv)
-
-
- sv_catsv_mg
- Like sv_catsv, but also handles 'set' magic.
-
- void sv_catsv_mg (SV* dsv, SV* ssv)
-
-
- sv_chop Efficient removal of characters from the beginning
- of the string buffer. _S_v_P_O_K(sv) must be true and
- the ptr must be a pointer to somewhere inside the
- string buffer. The ptr becomes the first character
- of the adjusted string.
-
- void sv_chop(SV* sv, char *ptr)
-
-
-
-
-
- Page 54 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- sv_cmp Compares the strings in two SVs. Returns -1, 0, or
- 1 indicating whether the string in sv1 is less than,
- equal to, or greater than the string in sv2.
-
- I32 sv_cmp (SV* sv1, SV* sv2)
-
-
- SvCUR Returns the length of the string which is in the SV.
- See SvLEN.
-
- int SvCUR (SV* sv)
-
-
- SvCUR_set
- Set the length of the string which is in the SV.
- See SvCUR.
-
- void SvCUR_set (SV* sv, int val )
-
-
- sv_dec Auto-decrement of the value in the SV.
-
- void sv_dec (SV* sv)
-
-
- sv_derived_from
- Returns a boolean indicating whether the SV is a
- subclass of the specified class.
-
- int sv_derived_from(SV* sv, char* class)
-
-
- sv_derived_from
- Returns a boolean indicating whether the SV is
- derived from the specified class. This is the
- function that implements UNIVERSAL::isa. It works
- for class names as well as for objects.
-
- bool sv_derived_from _((SV* sv, char* name));
-
-
- SvEND Returns a pointer to the last character in the
- string which is in the SV. See SvCUR. Access the
- character as
-
- char* SvEND(sv)
-
-
- sv_eq Returns a boolean indicating whether the strings in
- the two SVs are identical.
-
- I32 sv_eq (SV* sv1, SV* sv2)
-
-
-
- Page 55 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SvGETMAGIC
- Invokes mg_get on an SV if it has 'get' magic. This
- macro evaluates its argument more than once.
-
- void SvGETMAGIC( SV *sv )
-
-
- SvGROW Expands the character buffer in the SV so that it
- has room for the indicated number of bytes (remember
- to reserve space for an extra trailing NUL
- character). Calls sv_grow to perform the expansion
- if necessary. Returns a pointer to the character
- buffer.
-
- char* SvGROW( SV* sv, int len )
-
-
- sv_grow Expands the character buffer in the SV. This will
- use sv_unref and will upgrade the SV to SVt_PV.
- Returns a pointer to the character buffer. Use
- SvGROW.
-
- sv_inc Auto-increment of the value in the SV.
-
- void sv_inc (SV* sv)
-
-
- sv_insert
- Inserts a string at the specified offset/length
- within the SV. Similar to the Perl _s_u_b_s_t_r()
- function.
-
- void sv_insert(SV *sv, STRLEN offset, STRLEN len,
- char *str, STRLEN strlen)
-
-
- SvIOK Returns a boolean indicating whether the SV contains
- an integer.
-
- int SvIOK (SV* SV)
-
-
- SvIOK_off
- Unsets the IV status of an SV.
-
- void SvIOK_off (SV* sv)
-
-
- SvIOK_on
- Tells an SV that it is an integer.
-
- void SvIOK_on (SV* sv)
-
-
-
- Page 56 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SvIOK_only
- Tells an SV that it is an integer and disables all
- other OK bits.
-
- void SvIOK_only (SV* sv)
-
-
- SvIOKp Returns a boolean indicating whether the SV contains
- an integer. Checks the pppprrrriiiivvvvaaaatttteeee setting. Use SvIOK.
-
- int SvIOKp (SV* SV)
-
-
- sv_isa Returns a boolean indicating whether the SV is
- blessed into the specified class. This does not
- check for subtypes; use sv_derived_from to verify an
- inheritance relationship.
-
- int sv_isa (SV* sv, char* name)
-
-
- sv_isobject
- Returns a boolean indicating whether the SV is an RV
- pointing to a blessed object. If the SV is not an
- RV, or if the object is not blessed, then this will
- return false.
-
- int sv_isobject (SV* sv)
-
-
- SvIV Returns the integer which is in the SV.
-
- int SvIV (SV* sv)
-
-
- SvIVX Returns the integer which is stored in the SV.
-
- int SvIVX (SV* sv)
-
-
- SvLEN Returns the size of the string buffer in the SV.
- See SvCUR.
-
- int SvLEN (SV* sv)
-
-
- sv_len Returns the length of the string in the SV. Use
- SvCUR.
-
- STRLEN sv_len (SV* sv)
-
-
-
-
-
- Page 57 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- sv_magic
- Adds magic to an SV.
-
- void sv_magic (SV* sv, SV* obj, int how, char* name, I32 namlen)
-
-
- sv_mortalcopy
- Creates a new SV which is a copy of the original SV.
- The new SV is marked as mortal.
-
- SV* sv_mortalcopy (SV* oldsv)
-
-
- sv_newmortal
- Creates a new SV which is mortal. The reference
- count of the SV is set to 1.
-
- SV* sv_newmortal (void)
-
-
- SvNIOK Returns a boolean indicating whether the SV contains
- a number, integer or double.
-
- int SvNIOK (SV* SV)
-
-
- SvNIOK_off
- Unsets the NV/IV status of an SV.
-
- void SvNIOK_off (SV* sv)
-
-
- SvNIOKp Returns a boolean indicating whether the SV contains
- a number, integer or double. Checks the pppprrrriiiivvvvaaaatttteeee
- setting. Use SvNIOK.
-
- int SvNIOKp (SV* SV)
-
-
- PL_sv_no
- This is the false SV. See PL_sv_yes. Always refer
- to this as &PL_sv_no.
-
- SvNOK Returns a boolean indicating whether the SV contains
- a double.
-
- int SvNOK (SV* SV)
-
-
- SvNOK_off
- Unsets the NV status of an SV.
-
-
-
-
- Page 58 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- void SvNOK_off (SV* sv)
-
-
- SvNOK_on
- Tells an SV that it is a double.
-
- void SvNOK_on (SV* sv)
-
-
- SvNOK_only
- Tells an SV that it is a double and disables all
- other OK bits.
-
- void SvNOK_only (SV* sv)
-
-
- SvNOKp Returns a boolean indicating whether the SV contains
- a double. Checks the pppprrrriiiivvvvaaaatttteeee setting. Use SvNOK.
-
- int SvNOKp (SV* SV)
-
-
- SvNV Returns the double which is stored in the SV.
-
- double SvNV (SV* sv)
-
-
- SvNVX Returns the double which is stored in the SV.
-
- double SvNVX (SV* sv)
-
-
- SvOK Returns a boolean indicating whether the value is an
- SV.
-
- int SvOK (SV* sv)
-
-
- SvOOK Returns a boolean indicating whether the SvIVX is a
- valid offset value for the SvPVX. This hack is used
- internally to speed up removal of characters from
- the beginning of a SvPV. When SvOOK is true, then
- the start of the allocated string buffer is really
- (SvPVX - SvIVX).
-
- int SvOOK(SV* sv)
-
-
- SvPOK Returns a boolean indicating whether the SV contains
- a character string.
-
- int SvPOK (SV* SV)
-
-
-
- Page 59 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SvPOK_off
- Unsets the PV status of an SV.
-
- void SvPOK_off (SV* sv)
-
-
- SvPOK_on
- Tells an SV that it is a string.
-
- void SvPOK_on (SV* sv)
-
-
- SvPOK_only
- Tells an SV that it is a string and disables all
- other OK bits.
-
- void SvPOK_only (SV* sv)
-
-
- SvPOKp Returns a boolean indicating whether the SV contains
- a character string. Checks the pppprrrriiiivvvvaaaatttteeee setting.
- Use SvPOK.
-
- int SvPOKp (SV* SV)
-
-
- SvPV Returns a pointer to the string in the SV, or a
- stringified form of the SV if the SV does not
- contain a string. If len is PL_na then Perl will
- handle the length on its own. Handles 'get' magic.
-
- char* SvPV (SV* sv, int len )
-
-
- SvPV_force
- Like <SvPV> but will force the SV into becoming a
- string (SvPOK). You want force if you are going to
- update the SvPVX directly.
-
- char* SvPV_force(SV* sv, int len)
-
-
- SvPVX Returns a pointer to the string in the SV. The SV
- must contain a string.
-
- char* SvPVX (SV* sv)
-
-
- SvREFCNT
- Returns the value of the object's reference count.
-
- int SvREFCNT (SV* sv)
-
-
-
- Page 60 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SvREFCNT_dec
- Decrements the reference count of the given SV.
-
- void SvREFCNT_dec (SV* sv)
-
-
- SvREFCNT_inc
- Increments the reference count of the given SV.
-
- void SvREFCNT_inc (SV* sv)
-
-
- SvROK Tests if the SV is an RV.
-
- int SvROK (SV* sv)
-
-
- SvROK_off
- Unsets the RV status of an SV.
-
- void SvROK_off (SV* sv)
-
-
- SvROK_on
- Tells an SV that it is an RV.
-
- void SvROK_on (SV* sv)
-
-
- SvRV Dereferences an RV to return the SV.
-
- SV* SvRV (SV* sv)
-
-
- SvSETMAGIC
- Invokes mg_set on an SV if it has 'set' magic. This
- macro evaluates its argument more than once.
-
- void SvSETMAGIC( SV *sv )
-
-
- sv_setiv
- Copies an integer into the given SV. Does not
- handle 'set' magic. See sv_setiv_mg.
-
- void sv_setiv (SV* sv, IV num)
-
-
- sv_setiv_mg
- Like sv_setiv, but also handles 'set' magic.
-
- void sv_setiv_mg (SV* sv, IV num)
-
-
-
- Page 61 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- sv_setnv
- Copies a double into the given SV. Does not handle
- 'set' magic. See sv_setnv_mg.
-
- void sv_setnv (SV* sv, double num)
-
-
- sv_setnv_mg
- Like sv_setnv, but also handles 'set' magic.
-
- void sv_setnv_mg (SV* sv, double num)
-
-
- sv_setpv
- Copies a string into an SV. The string must be
- null-terminated. Does not handle 'set' magic. See
- sv_setpv_mg.
-
- void sv_setpv (SV* sv, char* ptr)
-
-
- sv_setpv_mg
- Like sv_setpv, but also handles 'set' magic.
-
- void sv_setpv_mg (SV* sv, char* ptr)
-
-
- sv_setpviv
- Copies an integer into the given SV, also updating
- its string value. Does not handle 'set' magic. See
- sv_setpviv_mg.
-
- void sv_setpviv (SV* sv, IV num)
-
-
- sv_setpviv_mg
- Like sv_setpviv, but also handles 'set' magic.
-
- void sv_setpviv_mg (SV* sv, IV num)
-
-
- sv_setpvn
- Copies a string into an SV. The len parameter
- indicates the number of bytes to be copied. Does
- not handle 'set' magic. See sv_setpvn_mg.
-
- void sv_setpvn (SV* sv, char* ptr, STRLEN len)
-
-
- sv_setpvn_mg
- Like sv_setpvn, but also handles 'set' magic.
-
-
-
-
- Page 62 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- void sv_setpvn_mg (SV* sv, char* ptr, STRLEN len)
-
-
- sv_setpvf
- Processes its arguments like sprintf and sets an SV
- to the formatted output. Does not handle 'set'
- magic. See sv_setpvf_mg.
-
- void sv_setpvf (SV* sv, const char* pat, ...)
-
-
- sv_setpvf_mg
- Like sv_setpvf, but also handles 'set' magic.
-
- void sv_setpvf_mg (SV* sv, const char* pat, ...)
-
-
- sv_setref_iv
- Copies an integer into a new SV, optionally blessing
- the SV. The rv argument will be upgraded to an RV.
- That RV will be modified to point to the new SV.
- The classname argument indicates the package for the
- blessing. Set classname to Nullch to avoid the
- blessing. The new SV will be returned and will have
- a reference count of 1.
-
- SV* sv_setref_iv (SV *rv, char *classname, IV iv)
-
-
- sv_setref_nv
- Copies a double into a new SV, optionally blessing
- the SV. The rv argument will be upgraded to an RV.
- That RV will be modified to point to the new SV.
- The classname argument indicates the package for the
- blessing. Set classname to Nullch to avoid the
- blessing. The new SV will be returned and will have
- a reference count of 1.
-
- SV* sv_setref_nv (SV *rv, char *classname, double nv)
-
-
- sv_setref_pv
- Copies a pointer into a new SV, optionally blessing
- the SV. The rv argument will be upgraded to an RV.
- That RV will be modified to point to the new SV. If
- the pv argument is NULL then PL_sv_undef will be
- placed into the SV. The classname argument
- indicates the package for the blessing. Set
- classname to Nullch to avoid the blessing. The new
- SV will be returned and will have a reference count
- of 1.
-
-
-
-
- Page 63 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SV* sv_setref_pv (SV *rv, char *classname, void* pv)
-
- Do not use with integral Perl types such as HV, AV,
- SV, CV, because those objects will become corrupted
- by the pointer copy process.
-
- Note that sv_setref_pvn copies the string while this
- copies the pointer.
-
- sv_setref_pvn
- Copies a string into a new SV, optionally blessing
- the SV. The length of the string must be specified
- with n. The rv argument will be upgraded to an RV.
- That RV will be modified to point to the new SV.
- The classname argument indicates the package for the
- blessing. Set classname to Nullch to avoid the
- blessing. The new SV will be returned and will have
- a reference count of 1.
-
- SV* sv_setref_pvn (SV *rv, char *classname, char* pv, I32 n)
-
- Note that sv_setref_pv copies the pointer while this
- copies the string.
-
- SvSetSV Calls sv_setsv if dsv is not the same as ssv. May
- evaluate arguments more than once.
-
- void SvSetSV (SV* dsv, SV* ssv)
-
-
- SvSetSV_nosteal
- Calls a non-destructive version of sv_setsv if dsv
- is not the same as ssv. May evaluate arguments more
- than once.
-
- void SvSetSV_nosteal (SV* dsv, SV* ssv)
-
-
- sv_setsv
- Copies the contents of the source SV ssv into the
- destination SV dsv. The source SV may be destroyed
- if it is mortal. Does not handle 'set' magic. See
- the macro forms SvSetSV, SvSetSV_nosteal and
- sv_setsv_mg.
-
- void sv_setsv (SV* dsv, SV* ssv)
-
-
- sv_setsv_mg
- Like sv_setsv, but also handles 'set' magic.
-
- void sv_setsv_mg (SV* dsv, SV* ssv)
-
-
-
- Page 64 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- sv_setuv
- Copies an unsigned integer into the given SV. Does
- not handle 'set' magic. See sv_setuv_mg.
-
- void sv_setuv (SV* sv, UV num)
-
-
- sv_setuv_mg
- Like sv_setuv, but also handles 'set' magic.
-
- void sv_setuv_mg (SV* sv, UV num)
-
-
- SvSTASH Returns the stash of the SV.
-
- HV* SvSTASH (SV* sv)
-
-
- SvTAINT Taints an SV if tainting is enabled
-
- void SvTAINT (SV* sv)
-
-
- SvTAINTED
- Checks to see if an SV is tainted. Returns TRUE if
- it is, FALSE if not.
-
- int SvTAINTED (SV* sv)
-
-
- SvTAINTED_off
- Untaints an SV. Be _v_e_r_y careful with this routine,
- as it short-circuits some of Perl's fundamental
- security features. XS module authors should not use
- this function unless they fully understand all the
- implications of unconditionally untainting the
- value. Untainting should be done in the standard
- perl fashion, via a carefully crafted regexp, rather
- than directly untainting variables.
-
- void SvTAINTED_off (SV* sv)
-
-
- SvTAINTED_on
- Marks an SV as tainted.
-
- void SvTAINTED_on (SV* sv)
-
-
- SVt_IV Integer type flag for scalars. See svtype.
-
-
-
-
-
- Page 65 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- SVt_PV Pointer type flag for scalars. See svtype.
-
- SVt_PVAV
- Type flag for arrays. See svtype.
-
- SVt_PVCV
- Type flag for code refs. See svtype.
-
- SVt_PVHV
- Type flag for hashes. See svtype.
-
- SVt_PVMG
- Type flag for blessed scalars. See svtype.
-
- SVt_NV Double type flag for scalars. See svtype.
-
- SvTRUE Returns a boolean indicating whether Perl would
- evaluate the SV as true or false, defined or
- undefined. Does not handle 'get' magic.
-
- int SvTRUE (SV* sv)
-
-
- SvTYPE Returns the type of the SV. See svtype.
-
- svtype SvTYPE (SV* sv)
-
-
- svtype An enum of flags for Perl types. These are found in
- the file ssssvvvv....hhhh in the svtype enum. Test these flags
- with the SvTYPE macro.
-
- PL_sv_undef
- This is the undef SV. Always refer to this as
- &PL_sv_undef.
-
- sv_unref
- Unsets the RV status of the SV, and decrements the
- reference count of whatever was being referenced by
- the RV. This can almost be thought of as a reversal
- of newSVrv. See SvROK_off.
-
- void sv_unref (SV* sv)
-
-
- SvUPGRADE
- Used to upgrade an SV to a more complex form. Uses
- sv_upgrade to perform the upgrade if necessary. See
- svtype.
-
- bool SvUPGRADE (SV* sv, svtype mt)
-
-
-
-
- Page 66 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- sv_upgrade
- Upgrade an SV to a more complex form. Use
- SvUPGRADE. See svtype.
-
- sv_usepvn
- Tells an SV to use ptr to find its string value.
- Normally the string is stored inside the SV but
- sv_usepvn allows the SV to use an outside string.
- The ptr should point to memory that was allocated by
- malloc. The string length, len, must be supplied.
- This function will realloc the memory pointed to by
- ptr, so that pointer should not be freed or used by
- the programmer after giving it to sv_usepvn. Does
- not handle 'set' magic. See sv_usepvn_mg.
-
- void sv_usepvn (SV* sv, char* ptr, STRLEN len)
-
-
- sv_usepvn_mg
- Like sv_usepvn, but also handles 'set' magic.
-
- void sv_usepvn_mg (SV* sv, char* ptr, STRLEN len)
-
-
- sv_vcatpvfn(sv, pat, patlen, args, svargs, svmax, used_locale)
- Processes its arguments like vsprintf and appends
- the formatted output to an SV. Uses an array of SVs
- if the C style variable argument list is missing
- (NULL). Indicates if locale information has been
- used for formatting.
-
- void sv_catpvfn _((SV* sv, const char* pat, STRLEN patlen,
- va_list *args, SV **svargs, I32 svmax,
- bool *used_locale));
-
-
- sv_vsetpvfn(sv, pat, patlen, args, svargs, svmax, used_locale)
- Works like vcatpvfn but copies the text into the SV
- instead of appending it.
-
- void sv_setpvfn _((SV* sv, const char* pat, STRLEN patlen,
- va_list *args, SV **svargs, I32 svmax,
- bool *used_locale));
-
-
- SvUV Returns the unsigned integer which is in the SV.
-
- UV SvUV(SV* sv)
-
-
- SvUVX Returns the unsigned integer which is stored in the
- SV.
-
-
-
- Page 67 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- UV SvUVX(SV* sv)
-
-
- PL_sv_yes
- This is the true SV. See PL_sv_no. Always refer to
- this as &PL_sv_yes.
-
- THIS Variable which is setup by xsubpp to designate the
- object in a C++ XSUB. This is always the proper
- type for the C++ object. See CLASS and the section
- on _U_s_i_n_g _X_S _W_i_t_h _C++ in the _p_e_r_l_x_s manpage.
-
- toLOWER Converts the specified character to lowercase.
-
- int toLOWER (char c)
-
-
- toUPPER Converts the specified character to uppercase.
-
- int toUPPER (char c)
-
-
- warn This is the XSUB-writer's interface to Perl's warn
- function. Use this function the same way you use
- the C printf function. See croak().
-
- XPUSHi Push an integer onto the stack, extending the stack
- if necessary. Handles 'set' magic. See PUSHi.
-
- XPUSHi(int d)
-
-
- XPUSHn Push a double onto the stack, extending the stack if
- necessary. Handles 'set' magic. See PUSHn.
-
- XPUSHn(double d)
-
-
- XPUSHp Push a string onto the stack, extending the stack if
- necessary. The len indicates the length of the
- string. Handles 'set' magic. See PUSHp.
-
- XPUSHp(char *c, int len)
-
-
- XPUSHs Push an SV onto the stack, extending the stack if
- necessary. Does not handle 'set' magic. See PUSHs.
-
- XPUSHs(sv)
-
-
-
-
-
-
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-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- XPUSHu Push an unsigned integer onto the stack, extending
- the stack if necessary. See PUSHu.
-
- XS Macro to declare an XSUB and its C parameter list.
- This is handled by xsubpp.
-
- XSRETURN
- Return from XSUB, indicating number of items on the
- stack. This is usually handled by xsubpp.
-
- XSRETURN(int x)
-
-
- XSRETURN_EMPTY
- Return an empty list from an XSUB immediately.
-
- XSRETURN_EMPTY;
-
-
- XSRETURN_IV
- Return an integer from an XSUB immediately. Uses
- XST_mIV.
-
- XSRETURN_IV(IV v)
-
-
- XSRETURN_NO
- Return &PL_sv_no from an XSUB immediately. Uses
- XST_mNO.
-
- XSRETURN_NO;
-
-
- XSRETURN_NV
- Return an double from an XSUB immediately. Uses
- XST_mNV.
-
- XSRETURN_NV(NV v)
-
-
- XSRETURN_PV
- Return a copy of a string from an XSUB immediately.
- Uses XST_mPV.
-
- XSRETURN_PV(char *v)
-
-
- XSRETURN_UNDEF
- Return &PL_sv_undef from an XSUB immediately. Uses
- XST_mUNDEF.
-
- XSRETURN_UNDEF;
-
-
-
- Page 69 (printed 10/23/98)
-
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-
-
-
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- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- XSRETURN_YES
- Return &PL_sv_yes from an XSUB immediately. Uses
- XST_mYES.
-
- XSRETURN_YES;
-
-
- XST_mIV Place an integer into the specified position i on
- the stack. The value is stored in a new mortal SV.
-
- XST_mIV( int i, IV v )
-
-
- XST_mNV Place a double into the specified position i on the
- stack. The value is stored in a new mortal SV.
-
- XST_mNV( int i, NV v )
-
-
- XST_mNO Place &PL_sv_no into the specified position i on the
- stack.
-
- XST_mNO( int i )
-
-
- XST_mPV Place a copy of a string into the specified position
- i on the stack. The value is stored in a new mortal
- SV.
-
- XST_mPV( int i, char *v )
-
-
- XST_mUNDEF
- Place &PL_sv_undef into the specified position i on
- the stack.
-
- XST_mUNDEF( int i )
-
-
- XST_mYES
- Place &PL_sv_yes into the specified position i on
- the stack.
-
- XST_mYES( int i )
-
-
- XS_VERSION
- The version identifier for an XS module. This is
- usually handled automatically by
- ExtUtils::MakeMaker. See XS_VERSION_BOOTCHECK.
-
-
-
-
-
- Page 70 (printed 10/23/98)
-
-
-
-
-
-
- PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111)))) 22223333////JJJJuuuullll////99998888 ((((ppppeeeerrrrllll 5555....000000005555,,,, ppppaaaattttcccchhhh 00002222)))) PPPPEEEERRRRLLLLGGGGUUUUTTTTSSSS((((1111))))
-
-
-
- XS_VERSION_BOOTCHECK
- Macro to verify that a PM module's $VERSION variable
- matches the XS module's XS_VERSION variable. This
- is usually handled automatically by xsubpp. See the
- section on _T_h_e _V_E_R_S_I_O_N_C_H_E_C_K: _K_e_y_w_o_r_d in the _p_e_r_l_x_s
- manpage.
-
- Zero The XSUB-writer's interface to the C memzero
- function. The d is the destination, n is the number
- of items, and t is the type.
-
- void Zero( d, n, t )
-
-
- AAAAUUUUTTTTHHHHOOOORRRRSSSS
- Until May 1997, this document was maintained by Jeff Okamoto
- <okamoto@corp.hp.com>. It is now maintained as part of Perl
- itself.
-
- With lots of help and suggestions from Dean Roehrich,
- Malcolm Beattie, Andreas Koenig, Paul Hudson, Ilya
- Zakharevich, Paul Marquess, Neil Bowers, Matthew Green, Tim
- Bunce, Spider Boardman, Ulrich Pfeifer, Stephen McCamant,
- and Gurusamy Sarathy.
-
- API Listing originally by Dean Roehrich <roehrich@cray.com>.
-
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